Better bullet traces and raycast for hitscan

This commit is contained in:
2025-01-26 10:59:59 +01:00
parent 1c8458048c
commit 7da4a3d6bb
26 changed files with 1444 additions and 292 deletions

View File

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[gd_scene format=3 uid="uid://bjyltbtx45cqs"]
[node name="BulletTraceDistance" type="Node3D"]
[node name="Start" type="Node3D" parent="."]
[node name="End" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 300)