WIP: Spawn bullets on the server and sync them
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@ -4,7 +4,6 @@ extends Node3D
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var owner_placeholder: CharacterBody3D = null
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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print("ready")
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owner_placeholder = _get_owner()
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pass # Replace with function body.
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@ -17,6 +17,16 @@ properties/1/replication_mode = 1
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properties/2/path = NodePath(".:health")
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properties/2/spawn = true
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properties/2/replication_mode = 2
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properties/3/path = NodePath("FirstPersonCameraMount/HUD/HealthIndicator:text")
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properties/3/spawn = true
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properties/3/replication_mode = 2
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[sub_resource type="LabelSettings" id="LabelSettings_toaij"]
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font_size = 70
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[sub_resource type="LabelSettings" id="LabelSettings_1j1uq"]
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font_size = 100
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font_color = Color(0.756874, 0, 0.223924, 1)
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[sub_resource type="Animation" id="Animation_falg4"]
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length = 0.001
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@ -75,13 +85,6 @@ _data = {
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"shooting": SubResource("Animation_ah507")
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}
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[sub_resource type="LabelSettings" id="LabelSettings_toaij"]
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font_size = 70
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[sub_resource type="LabelSettings" id="LabelSettings_1j1uq"]
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font_size = 100
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font_color = Color(0.756874, 0, 0.223924, 1)
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[node name="CharacterPlaceholder" type="CharacterBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.799455, 0)
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collision_layer = 9
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@ -100,6 +103,65 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.609154, -0.209324)
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[node name="Camera" type="Camera3D" parent="FirstPersonCameraMount"]
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fov = 40.0
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[node name="SubViewportContainer" type="SubViewportContainer" parent="FirstPersonCameraMount/Camera"]
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visible = false
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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stretch = true
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[node name="SubViewport" type="SubViewport" parent="FirstPersonCameraMount/Camera/SubViewportContainer"]
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transparent_bg = true
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handle_input_locally = false
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size = Vector2i(1920, 1964)
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render_target_update_mode = 0
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[node name="HUD" type="Control" parent="FirstPersonCameraMount/Camera/SubViewportContainer/SubViewport"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_left = 8.0
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offset_right = 8.0
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grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 2
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[node name="TextureRect" type="TextureRect" parent="FirstPersonCameraMount/Camera/SubViewportContainer/SubViewport/HUD"]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -36.0
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offset_top = -36.0
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offset_right = 36.0
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offset_bottom = 36.0
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grow_horizontal = 2
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grow_vertical = 2
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texture = ExtResource("2_lsd7c")
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[node name="HealthIndicator" type="Label" parent="FirstPersonCameraMount/Camera/SubViewportContainer/SubViewport/HUD"]
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layout_mode = 1
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anchors_preset = 2
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anchor_top = 1.0
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anchor_bottom = 1.0
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offset_top = -23.0
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offset_right = 40.0
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grow_vertical = 0
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text = "100"
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label_settings = SubResource("LabelSettings_toaij")
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[node name="FPS" type="Label" parent="FirstPersonCameraMount/Camera/SubViewportContainer/SubViewport/HUD" groups=["player_placeholder"]]
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layout_mode = 1
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offset_right = 40.0
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offset_bottom = 23.0
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text = "0"
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label_settings = SubResource("LabelSettings_1j1uq")
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[node name="BulletStartingPoint" type="Node3D" parent="FirstPersonCameraMount"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, -0.42185)
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@ -115,49 +177,5 @@ libraries = {
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"": SubResource("AnimationLibrary_u1b6p")
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}
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[node name="HUD" type="Control" parent="FirstPersonCameraMount"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_left = 8.0
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offset_right = 8.0
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grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 2
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[node name="TextureRect" type="TextureRect" parent="FirstPersonCameraMount/HUD"]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -36.0
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offset_top = -36.0
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offset_right = 36.0
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offset_bottom = 36.0
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grow_horizontal = 2
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grow_vertical = 2
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texture = ExtResource("2_lsd7c")
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[node name="HealthIndicator" type="Label" parent="FirstPersonCameraMount/HUD"]
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layout_mode = 1
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anchors_preset = 2
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anchor_top = 1.0
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anchor_bottom = 1.0
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offset_top = -23.0
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offset_right = 40.0
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grow_vertical = 0
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text = "100"
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label_settings = SubResource("LabelSettings_toaij")
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[node name="FPS" type="Label" parent="FirstPersonCameraMount/HUD" groups=["player_placeholder"]]
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layout_mode = 1
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offset_right = 40.0
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offset_bottom = 23.0
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text = "0"
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label_settings = SubResource("LabelSettings_1j1uq")
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[node name="ModelMount" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.790262, 0)
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