WIP: Damage/frag system is implemented without ragdolls
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@ -1,9 +1,14 @@
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[gd_scene format=3 uid="uid://b0k17hibnhnv4"]
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[gd_scene load_steps=2 format=3 uid="uid://b0k17hibnhnv4"]
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[ext_resource type="PackedScene" uid="uid://ddwrs0so7swxn" path="res://scenes/characters/y-bot/character.tscn" id="1_87hqt"]
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[node name="ObjectSpawner" type="Node3D"]
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[node name="MultiplayerSpawner" type="MultiplayerSpawner" parent="."]
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_spawnable_scenes = PackedStringArray("res://scenes/characters/y-bot/character.tscn")
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spawn_path = NodePath("../Objects")
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spawn_limit = 10000
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[node name="Objects" type="Node3D" parent="."]
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[node name="Character" parent="Objects" instance=ExtResource("1_87hqt")]
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