Fix the aiming and bullet creation
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@ -72,7 +72,7 @@ exit={
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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shot={
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shoot={
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"deadzone": 0.5,
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
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]
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@ -93,6 +93,13 @@ crouch={
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]
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}
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[layer_names]
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3d_render/layer_1="World"
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2d_physics/layer_1="World"
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3d_physics/layer_1="World"
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3d_navigation/layer_1="World"
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[physics]
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3d/physics_engine="JoltPhysics3D"
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