Fix the aiming and bullet creation

This commit is contained in:
2025-02-01 18:03:00 +01:00
parent 33f1d57a50
commit bd91818682
19 changed files with 334 additions and 8089 deletions

View File

@ -24,8 +24,7 @@ func _process(delta):
if ray.is_colliding():
var collider = ray.get_collider()
if collider != null and collider.is_in_group("target"):
ray.get_collider().take_damage()
if collider != null and collider.is_in_group("body"):
print(";ala")
ray.get_collider().hit(damage)
rigid_body_3d.visible = false
particles.emitting = true