Fix the aiming and bullet creation

This commit is contained in:
2025-02-01 18:03:00 +01:00
parent 33f1d57a50
commit bd91818682
19 changed files with 334 additions and 8089 deletions

View File

@ -376,6 +376,7 @@ transform = Transform3D(1, 0, 0, 0, 2.22045e-16, -1, 0, 1, 2.22045e-16, 0, 0, 0)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.357561, -0.95657, 0)
[node name="Object_8" type="MeshInstance3D" parent="AK/Sketchfab_model/root/GLTF_SceneRootNode/7_62x39 ak47 mag empty 30rnd (steel)_1"]
layers = 524289
mesh = SubResource("ArrayMesh_profl")
skeleton = NodePath("")
@ -383,6 +384,7 @@ skeleton = NodePath("")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.29818, 0.183817, 0)
[node name="Object_12" type="MeshInstance3D" parent="AK/Sketchfab_model/root/GLTF_SceneRootNode/ak47 muzzle brake_3"]
layers = 524289
mesh = SubResource("ArrayMesh_ipt8e")
skeleton = NodePath("")
@ -390,10 +392,12 @@ skeleton = NodePath("")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.172215, 0.322283, 0)
[node name="Object_14" type="MeshInstance3D" parent="AK/Sketchfab_model/root/GLTF_SceneRootNode/ak47 bolt carrier_4"]
layers = 524289
mesh = SubResource("ArrayMesh_8jual")
skeleton = NodePath("")
[node name="Object_15" type="MeshInstance3D" parent="AK/Sketchfab_model/root/GLTF_SceneRootNode/ak47 bolt carrier_4"]
layers = 524289
mesh = SubResource("ArrayMesh_i82ui")
skeleton = NodePath("")
@ -401,16 +405,19 @@ skeleton = NodePath("")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.41883, 0.422283, 0)
[node name="Object_17" type="MeshInstance3D" parent="AK/Sketchfab_model/root/GLTF_SceneRootNode/ak47 back spring_5"]
layers = 524289
mesh = SubResource("ArrayMesh_mrb8o")
skeleton = NodePath("")
[node name="ak-47_6" type="Node3D" parent="AK/Sketchfab_model/root/GLTF_SceneRootNode"]
[node name="Object_19" type="MeshInstance3D" parent="AK/Sketchfab_model/root/GLTF_SceneRootNode/ak-47_6"]
layers = 524289
mesh = SubResource("ArrayMesh_lmas3")
skeleton = NodePath("")
[node name="Object_20" type="MeshInstance3D" parent="AK/Sketchfab_model/root/GLTF_SceneRootNode/ak-47_6"]
layers = 524289
mesh = SubResource("ArrayMesh_pm8es")
skeleton = NodePath("")
@ -418,6 +425,7 @@ skeleton = NodePath("")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.924381, -0.0946205, 0)
[node name="Object_22" type="MeshInstance3D" parent="AK/Sketchfab_model/root/GLTF_SceneRootNode/ak47 trigga_7"]
layers = 524289
mesh = SubResource("ArrayMesh_f3au2")
skeleton = NodePath("")
@ -425,6 +433,7 @@ skeleton = NodePath("")
transform = Transform3D(0.960364, 0.278749, 0, -0.278749, 0.960364, 0, 0, 0, 1, -1.14961, 0.0940101, 0)
[node name="Object_24" type="MeshInstance3D" parent="AK/Sketchfab_model/root/GLTF_SceneRootNode/ak47 selector_8"]
layers = 524289
mesh = SubResource("ArrayMesh_d4npm")
skeleton = NodePath("")
@ -432,5 +441,6 @@ skeleton = NodePath("")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.424757, -0.317383, 0)
[node name="Object_26" type="MeshInstance3D" parent="AK/Sketchfab_model/root/GLTF_SceneRootNode/ak47 mag release_9"]
layers = 524289
mesh = SubResource("ArrayMesh_2fjfa")
skeleton = NodePath("")