WIP: Spawn bullets on the server and sync them

This commit is contained in:
2025-01-26 21:57:09 +01:00
parent 5678ddb4c1
commit c7c577233b
5 changed files with 9 additions and 8 deletions

View File

@ -16,7 +16,7 @@ func _ready() -> void:
if multiplayer.is_server():
for i in GameServerManager.players:
char = ResourceLoader.load("res://scenes/characters/placeholder.tscn").instantiate()
char.name = "PlayerPlaceholder" + str(GameServerManager.players[i].name)
char.name = "PlayerPlaceholder_" + str(GameServerManager.players[i].name)
char.global_position = position
var my_random_number = RandomNumberGenerator.new().randf_range(0.0, 5.0)
char.global_position = position