WIP: Add more spawners and start moving authority to the server

This commit is contained in:
2025-01-29 12:25:26 +01:00
parent 3e6eab08fd
commit d024f217d0
5 changed files with 33 additions and 11 deletions

View File

@ -29,7 +29,7 @@ var multiplayer_id: int = 0
var alive: bool = true
func _ready() -> void:
player_synchronizer.set_multiplayer_authority(owner_id)
player_synchronizer.set_multiplayer_authority(1)
multiplayer_id = multiplayer.get_unique_id()
# -- Separate logic for player and other models that are controlled
# -- by other players on the server