WIP: Spawn bullets on the server and sync them

This commit is contained in:
2025-01-26 18:18:35 +01:00
parent adce112be9
commit e28845b688
11 changed files with 1467 additions and 18 deletions

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extends CSGBox3D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass