Working multiplayer

This commit is contained in:
Nikolai Rodionov
2025-01-24 19:33:33 +01:00
parent aadf8722a5
commit ec9f8216ad
5 changed files with 33 additions and 30 deletions

View File

@ -37,6 +37,8 @@ surface_material_override/0 = SubResource("StandardMaterial3D_p8o05")
[node name="RayCast3D" type="RayCast3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.100459)
target_position = Vector3(0, 0, -0.5)
hit_back_faces = false
collide_with_areas = true
[node name="GPUParticles3D" type="GPUParticles3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.18476)