If a client is not responding to the change position request, it should be kicked #21
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Since we rely on an RPC that is called by the server on the client side, we must make sure that if a client doesn't process the request in an expected way, it is getting kicked.
For example, we request that a client changes its position on the map, but after several requests it's still trying to force its position, it probably means that a client ignores RPC and hence shouldn't be able to continue playing
AC: