[gd_scene load_steps=13 format=3 uid="uid://hivk5ek6u887"] [ext_resource type="Texture2D" uid="uid://du0f7hc4skged" path="res://addons/kenney_prototype_textures/dark/texture_06.png" id="1_lae2b"] [ext_resource type="Texture2D" uid="uid://dmge3tk7w0b1n" path="res://addons/kenney_prototype_textures/dark/texture_01.png" id="2_7newm"] [ext_resource type="PackedScene" uid="uid://ccm77j5rkh21w" path="res://scenes/utils/character.tscn" id="3_omcjn"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bcdcw"] albedo_texture = ExtResource("1_lae2b") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_p4psn"] albedo_texture = ExtResource("2_7newm") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_0jiki"] albedo_texture = ExtResource("2_7newm") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1pwnn"] albedo_texture = ExtResource("2_7newm") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1yo6k"] albedo_texture = ExtResource("2_7newm") [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_3aaun"] [sub_resource type="Sky" id="Sky_xco2g"] sky_material = SubResource("ProceduralSkyMaterial_3aaun") [sub_resource type="Environment" id="Environment_5t2t5"] background_mode = 2 sky = SubResource("Sky_xco2g") sdfgi_enabled = true fog_light_energy = 0.52 fog_density = 0.1387 volumetric_fog_enabled = true volumetric_fog_density = 0.0 [sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_32hnm"] [node name="TestMap" type="Node3D"] [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 50, 0) shadow_enabled = true [node name="Base" type="Node3D" parent="."] [node name="Floor" type="CSGBox3D" parent="Base"] material_override = SubResource("StandardMaterial3D_bcdcw") use_collision = true size = Vector3(100, 1, 100) [node name="Wall_1" type="CSGBox3D" parent="Base"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, 0) material_override = SubResource("StandardMaterial3D_p4psn") use_collision = true size = Vector3(1, 20, 100) [node name="Wall_2" type="CSGBox3D" parent="Base"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -50, 0, 0) material_override = SubResource("StandardMaterial3D_0jiki") use_collision = true size = Vector3(1, 20, 100) [node name="Wall_3" type="CSGBox3D" parent="Base"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 50) material_override = SubResource("StandardMaterial3D_1pwnn") use_collision = true size = Vector3(100, 20, 1) [node name="Wall_4" type="CSGBox3D" parent="Base"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -50) material_override = SubResource("StandardMaterial3D_1yo6k") use_collision = true size = Vector3(100, 20, 1) [node name="Character" parent="." instance=ExtResource("3_omcjn")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 17.9816, 0, 28.0621) [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_5t2t5") camera_attributes = SubResource("CameraAttributesPractical_32hnm") [node name="Room" type="Node3D" parent="."] [node name="Roof" type="CSGBox3D" parent="Room"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 40, 10, 40) size = Vector3(20, 1, 20) [node name="Box" type="CSGBox3D" parent="Room"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 45.354, 2, 30) size = Vector3(15, 4, 5)