[gd_scene load_steps=5 format=3 uid="uid://c137wl6ls3knx"] [ext_resource type="Script" path="res://scenes/utils/in_game_hud.gd" id="1_sttf0"] [ext_resource type="Texture2D" uid="uid://oopj5mj1vdp0" path="res://assets/crosshairs/crosshair_default.png" id="2_fjr6q"] [sub_resource type="LabelSettings" id="LabelSettings_ds4qb"] font_size = 70 [sub_resource type="LabelSettings" id="LabelSettings_vhjwu"] font_size = 100 font_color = Color(0.756874, 0, 0.223924, 1) [node name="InGameHud" type="Control"] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 script = ExtResource("1_sttf0") [node name="TextureRect" type="TextureRect" parent="."] layout_mode = 1 anchors_preset = 8 anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 offset_left = -28.0 offset_top = -36.0 offset_right = 44.0 offset_bottom = 36.0 grow_horizontal = 2 grow_vertical = 2 texture = ExtResource("2_fjr6q") [node name="HealthIndicator" type="Label" parent="."] layout_mode = 1 anchors_preset = 2 anchor_top = 1.0 anchor_bottom = 1.0 offset_left = 8.0 offset_top = -96.0 offset_right = 128.0 grow_vertical = 0 text = "100" label_settings = SubResource("LabelSettings_ds4qb") [node name="FPS" type="Label" parent="." groups=["player_placeholder"]] layout_mode = 1 offset_left = 8.0 offset_right = 65.0 offset_bottom = 137.0 text = "0" label_settings = SubResource("LabelSettings_vhjwu")