[gd_scene load_steps=13 format=3 uid="uid://b10lpwfjgxds4"] [ext_resource type="Script" path="res://scripts/player/player_input_controller.gd" id="1_q75ai"] [ext_resource type="Texture2D" uid="uid://oopj5mj1vdp0" path="res://assets/crosshairs/crosshair_default.png" id="2_lsd7c"] [ext_resource type="Script" path="res://scenes/characters/player_input_controller.gd" id="3_n3epd"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_jc50w"] margin = 0.5 radius = 0.4 height = 1.6 [sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_tl74a"] properties/0/path = NodePath(".:position") properties/0/spawn = true properties/0/replication_mode = 1 properties/1/path = NodePath(".:rotation") properties/1/spawn = true properties/1/replication_mode = 1 properties/2/path = NodePath(".:health") properties/2/spawn = true properties/2/replication_mode = 2 properties/3/path = NodePath(".:velocity") properties/3/spawn = true properties/3/replication_mode = 1 properties/4/path = NodePath(".:owner_id") properties/4/spawn = true properties/4/replication_mode = 1 [sub_resource type="Animation" id="Animation_falg4"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0.125), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector3(0, 0, 0)] } [sub_resource type="Animation" id="Animation_mkk0p"] resource_name = "move" length = 0.5 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.125, 0.25, 0.375, 0.5), "transitions": PackedFloat32Array(1, 2, 1, 2, 1), "update": 0, "values": [Vector3(0, 0, 0), Vector3(0.001, 0.001, -0.001), Vector3(0, 0, 0), Vector3(-0.001, 0.001, -0.001), Vector3(0, 0, 0)] } [sub_resource type="Animation" id="Animation_ah507"] resource_name = "shooting" length = 0.2 loop_mode = 1 step = 0.1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.2), "transitions": PackedFloat32Array(1, 0.233258, 8.57419), "update": 0, "values": [Vector3(0, 0, 0), Vector3(0, -0.01, -0.01), Vector3(0, 0, 0)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_u1b6p"] _data = { "RESET": SubResource("Animation_falg4"), "move": SubResource("Animation_mkk0p"), "shooting": SubResource("Animation_ah507") } [sub_resource type="LabelSettings" id="LabelSettings_toaij"] font_size = 70 [sub_resource type="LabelSettings" id="LabelSettings_1j1uq"] font_size = 100 font_color = Color(0.756874, 0, 0.223924, 1) [sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_eour5"] properties/0/path = NodePath(".:input_direction") properties/0/spawn = false properties/0/replication_mode = 2 properties/1/path = NodePath(".:jumping") properties/1/spawn = false properties/1/replication_mode = 2 [node name="CharacterPlaceholder" type="CharacterBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.799455, 0) collision_layer = 9 collision_mask = 9 script = ExtResource("1_q75ai") [node name="Collision" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0150437, 0) shape = SubResource("CapsuleShape3D_jc50w") [node name="PlayerSynchronizer" type="MultiplayerSynchronizer" parent="."] replication_config = SubResource("SceneReplicationConfig_tl74a") [node name="FirstPersonCameraMount" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.609154, -0.209324) [node name="Camera" type="Camera3D" parent="FirstPersonCameraMount"] fov = 60.0 [node name="BulletStartingPoint" type="Node3D" parent="FirstPersonCameraMount"] transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, -0.42185) [node name="AimRay" type="RayCast3D" parent="FirstPersonCameraMount/BulletStartingPoint"] target_position = Vector3(0, 0, 1000) hit_from_inside = true collide_with_areas = true [node name="GunMount" type="Node3D" parent="FirstPersonCameraMount"] [node name="AnimationPlayer" type="AnimationPlayer" parent="FirstPersonCameraMount/GunMount"] libraries = { "": SubResource("AnimationLibrary_u1b6p") } [node name="HUD" type="Control" parent="FirstPersonCameraMount"] visible = false layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 offset_left = 8.0 offset_right = 8.0 grow_horizontal = 2 grow_vertical = 2 mouse_filter = 2 [node name="TextureRect" type="TextureRect" parent="FirstPersonCameraMount/HUD"] layout_mode = 1 anchors_preset = 8 anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 offset_left = -36.0 offset_top = -36.0 offset_right = 36.0 offset_bottom = 36.0 grow_horizontal = 2 grow_vertical = 2 texture = ExtResource("2_lsd7c") [node name="HealthIndicator" type="Label" parent="FirstPersonCameraMount/HUD"] layout_mode = 1 anchors_preset = 2 anchor_top = 1.0 anchor_bottom = 1.0 offset_top = -23.0 offset_right = 40.0 grow_vertical = 0 text = "100" label_settings = SubResource("LabelSettings_toaij") [node name="FPS" type="Label" parent="FirstPersonCameraMount/HUD" groups=["player_placeholder"]] layout_mode = 1 offset_right = 40.0 offset_bottom = 23.0 text = "0" label_settings = SubResource("LabelSettings_1j1uq") [node name="ModelMount" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.790262, 0) [node name="PlayerInput" type="MultiplayerSynchronizer" parent="."] root_path = NodePath(".") replication_config = SubResource("SceneReplicationConfig_eour5") script = ExtResource("3_n3epd")