[gd_scene load_steps=11 format=3 uid="uid://ccm77j5rkh21w"] [ext_resource type="Script" path="res://scripts/character_controller.gd" id="1_sue4n"] [ext_resource type="PackedScene" uid="uid://ceywbkneyatpw" path="res://scenes/utils/body.tscn" id="2_2couv"] [ext_resource type="PackedScene" uid="uid://bmqutwuj28san" path="res://scenes/utils/view_model_camera.tscn" id="4_al83x"] [ext_resource type="Script" path="res://scenes/weapon/pistol.gd" id="4_uwcjh"] [ext_resource type="PackedScene" uid="uid://d21giy40pnjhe" path="res://scenes/weapon/pistol.tscn" id="5_6k7rq"] [ext_resource type="PackedScene" path="res://assets/models/character/character.glb" id="8_42pl8"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_adkee"] radius = 0.368364 height = 1.0 [sub_resource type="Animation" id="Animation_rf8fv"] resource_name = "Crouch" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:shape:height") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 1), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [1.8, 1.0] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = false tracks/1/path = NodePath(".:position") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 1), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector3(0, 0.9, 0), Vector3(0, 0.5, 0)] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("../UpperTorso:position") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0, 1), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector3(0, 1.2734, 0), Vector3(0, 0.639947, 0)] } [sub_resource type="Animation" id="Animation_mgw3s"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:shape:height") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [1.0] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath(".:position") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector3(0, 0.9, 0)] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("../UpperTorso:position") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector3(0, 1.2734, 0)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_mnir7"] _data = { "Crouch": SubResource("Animation_rf8fv"), "RESET": SubResource("Animation_mgw3s") } [node name="Character" type="Node3D"] [node name="CharacterBody3D" type="CharacterBody3D" parent="." node_paths=PackedStringArray("ANIMATION_PLAYER")] script = ExtResource("1_sue4n") ANIMATION_PLAYER = NodePath("AnimationPlayer") [node name="CollisionShape3D" type="CollisionShape3D" parent="CharacterBody3D"] transform = Transform3D(1, 0, 0, 0, 1.66022, 0, 0, 0, 0.967678, 0, 0.9, 0) shape = SubResource("CapsuleShape3D_adkee") [node name="character" parent="CharacterBody3D" instance=ExtResource("2_2couv")] transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0) visible = false [node name="UpperTorso" type="CSGSphere3D" parent="CharacterBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.2734, 0) radius = 0.001 [node name="ViewModelCamera" parent="CharacterBody3D/UpperTorso" instance=ExtResource("4_al83x")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00122696, 0.093623, -0.179357) script = ExtResource("4_uwcjh") [node name="Pistol" parent="CharacterBody3D/UpperTorso/ViewModelCamera" instance=ExtResource("5_6k7rq")] transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -0.0287516, -0.136104, -0.276055) visible = false script = null [node name="AnimationPlayer" type="AnimationPlayer" parent="CharacterBody3D"] root_node = NodePath("../CollisionShape3D") libraries = { "": SubResource("AnimationLibrary_mnir7") } [node name="RealBody" type="Node3D" parent="CharacterBody3D"] visible = false [node name="character2" parent="CharacterBody3D/RealBody" instance=ExtResource("8_42pl8")] transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, -0.0147014)