[docks] dock_3_selected_tab_idx=0 dock_4_selected_tab_idx=0 dock_5_selected_tab_idx=0 dock_floating={} dock_bottom=[] dock_closed=[] dock_split_2=0 dock_split_3=0 dock_hsplit_1=0 dock_hsplit_2=540 dock_hsplit_3=-432 dock_hsplit_4=0 dock_filesystem_h_split_offset=480 dock_filesystem_v_split_offset=0 dock_filesystem_display_mode=0 dock_filesystem_file_sort=0 dock_filesystem_file_list_display_mode=1 dock_filesystem_selected_paths=PackedStringArray("res://scenes/utils/character.tscn") dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scenes/", "res://scenes/utils/", "res://addons/", "res://addons/kenney_prototype_textures/orange/") dock_3="Scene,Import" dock_4="FileSystem" dock_5="Inspector,Node,History" [EditorNode] open_scenes=PackedStringArray("res://scenes/utils/character.tscn") current_scene="res://scenes/utils/character.tscn" center_split_offset=0 selected_default_debugger_tab_idx=0 selected_main_editor_idx=2 selected_bottom_panel_item=0 [ScriptEditor] open_scripts=["res://scenes/utils/character_body_3d.gd"] selected_script="res://scenes/utils/character_body_3d.gd" open_help=[] script_split_offset=140 list_split_offset=0 zoom_factor=1.0 [ShaderEditor] open_shaders=[] split_offset=0 selected_shader="" text_shader_zoom_factor=1.0