open-strike-2/assets
2025-02-04 13:20:45 +01:00
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crosshairs Better bullet traces and raycast for hitscan 2025-01-26 11:02:40 +01:00
models WIP: Damage/frag system is implemented without ragdolls 2025-02-04 13:20:45 +01:00
sounds Init the godot project 2025-01-22 06:23:59 +01:00