166 lines
4.9 KiB
Plaintext
166 lines
4.9 KiB
Plaintext
[gd_scene load_steps=11 format=3 uid="uid://b10lpwfjgxds4"]
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[ext_resource type="Script" path="res://scripts/player/player_input_controller.gd" id="1_q75ai"]
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[ext_resource type="Texture2D" uid="uid://oopj5mj1vdp0" path="res://assets/crosshairs/crosshair_default.png" id="2_lsd7c"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_jc50w"]
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margin = 0.5
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radius = 0.4
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height = 1.6
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[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_tl74a"]
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properties/0/path = NodePath(".:position")
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properties/0/spawn = false
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properties/0/replication_mode = 1
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properties/1/path = NodePath(".:rotation")
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properties/1/spawn = false
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properties/1/replication_mode = 1
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properties/2/path = NodePath(".:health")
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properties/2/spawn = false
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properties/2/replication_mode = 2
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[sub_resource type="Animation" id="Animation_falg4"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0.125),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector3(0, 0, 0)]
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}
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[sub_resource type="Animation" id="Animation_mkk0p"]
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resource_name = "move"
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length = 0.5
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.125, 0.25, 0.375, 0.5),
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"transitions": PackedFloat32Array(1, 2, 1, 2, 1),
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"update": 0,
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"values": [Vector3(0, 0, 0), Vector3(0.001, 0.001, -0.001), Vector3(0, 0, 0), Vector3(-0.001, 0.001, -0.001), Vector3(0, 0, 0)]
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}
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[sub_resource type="Animation" id="Animation_ah507"]
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resource_name = "shooting"
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length = 0.2
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loop_mode = 1
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step = 0.1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.2),
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"transitions": PackedFloat32Array(1, 0.233258, 8.57419),
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"update": 0,
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"values": [Vector3(0, 0, 0), Vector3(0, -0.01, -0.01), Vector3(0, 0, 0)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_u1b6p"]
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_data = {
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"RESET": SubResource("Animation_falg4"),
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"move": SubResource("Animation_mkk0p"),
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"shooting": SubResource("Animation_ah507")
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}
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[sub_resource type="LabelSettings" id="LabelSettings_toaij"]
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font_size = 70
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[sub_resource type="LabelSettings" id="LabelSettings_1j1uq"]
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font_size = 100
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font_color = Color(0.756874, 0, 0.223924, 1)
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[node name="CharacterPlaceholder" type="CharacterBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.799455, 0)
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collision_layer = 9
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collision_mask = 9
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script = ExtResource("1_q75ai")
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[node name="Collision" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0150437, 0)
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shape = SubResource("CapsuleShape3D_jc50w")
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[node name="PlayerSynchronizer" type="MultiplayerSynchronizer" parent="."]
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replication_config = SubResource("SceneReplicationConfig_tl74a")
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[node name="FirstPersonCameraMount" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.609154, -0.209324)
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[node name="Camera" type="Camera3D" parent="FirstPersonCameraMount"]
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fov = 60.0
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[node name="BulletStartingPoint" type="Node3D" parent="FirstPersonCameraMount"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, -0.42185)
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[node name="AimRay" type="RayCast3D" parent="FirstPersonCameraMount/BulletStartingPoint"]
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target_position = Vector3(0, 0, 1000)
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hit_from_inside = true
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collide_with_areas = true
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[node name="GunMount" type="Node3D" parent="FirstPersonCameraMount"]
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[node name="AnimationPlayer" type="AnimationPlayer" parent="FirstPersonCameraMount/GunMount"]
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libraries = {
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"": SubResource("AnimationLibrary_u1b6p")
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}
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[node name="HUD" type="Control" parent="FirstPersonCameraMount"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_left = 8.0
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offset_right = 8.0
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grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 2
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[node name="TextureRect" type="TextureRect" parent="FirstPersonCameraMount/HUD"]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -36.0
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offset_top = -36.0
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offset_right = 36.0
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offset_bottom = 36.0
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grow_horizontal = 2
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grow_vertical = 2
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texture = ExtResource("2_lsd7c")
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[node name="HealthIndicator" type="Label" parent="FirstPersonCameraMount/HUD"]
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layout_mode = 1
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anchors_preset = 2
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anchor_top = 1.0
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anchor_bottom = 1.0
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offset_top = -23.0
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offset_right = 40.0
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grow_vertical = 0
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text = "100"
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label_settings = SubResource("LabelSettings_toaij")
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[node name="FPS" type="Label" parent="FirstPersonCameraMount/HUD" groups=["player_placeholder"]]
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layout_mode = 1
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offset_right = 40.0
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offset_bottom = 23.0
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text = "0"
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label_settings = SubResource("LabelSettings_1j1uq")
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[node name="ModelMount" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.790262, 0)
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