open-strike-2/scenes/resources/player_state.gd

15 lines
253 B
GDScript

class_name PlayerState extends Object
@export_category("PlayerState")
# -- Player's metadata
var name: String
var id: int
# -- Player's in-game data
var health: int
var current_weapon_slot: int
func init(id: int, name: String):
id = id
name = name