open-strike-2/.godot/editor/project_metadata.cfg

19 lines
471 B
INI

[editor_metadata]
executable_path="/Applications/Godot.app/Contents/MacOS/Godot"
[dialog_bounds]
create_new_node=Rect2(900, 470, 1800, 1400)
editor_settings=Rect2(900, 470, 1800, 1400)
project_settings=Rect2(600, 470, 2400, 1400)
[recent_files]
scenes=["res://scenes/utils/character.tscn", "res://scenes/maps/test_map.tscn"]
scripts=["res://scenes/utils/character_body_3d.gd", "res://scripts/character_body_3d.gd"]
[script_setup]
last_selected_language="GDScript"