open-strike-2/game_server_manager.gd
2025-01-23 22:31:06 +01:00

13 lines
273 B
GDScript

extends Node
var test = 1
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass