package v1 import ( "context" projects "gitea.badhouseplants.net/softplayer/softplayer-go-proto/pkg/projects/v1" "google.golang.org/grpc" ) func NewProjectsServer() *ProjectsServer { return &ProjectsServer{} } // var _ projects.ProjectsServiceServer = (*ProjectsServer)(nil) type ProjectsServer struct { projects.UnimplementedProjectsServiceServer } // CreateProject implements [v1.ProjectsServiceServer]. func (p *ProjectsServer) CreateProject(context.Context, *projects.CreateProjectRequest) (*projects.CreateProjectResponse, error) { panic("unimplemented") } // GetProject implements [v1.ProjectsServiceServer]. func (p *ProjectsServer) GetProject(context.Context, *projects.GetProjectRequest) (*projects.GetProjectResponse, error) { panic("unimplemented") } // ListProjects implements [v1.ProjectsServiceServer]. func (p *ProjectsServer) ListProjects(*projects.ListProjectsRequest, grpc.ServerStreamingServer[projects.ListProjectsResponse]) error { panic("unimplemented") } // UpdateProject implements [v1.ProjectsServiceServer]. func (p *ProjectsServer) UpdateProject(context.Context, *projects.UpdateProjectRequest) (*projects.UpdateProjectResponse, error) { panic("unimplemented") }