softplayer-web/lib/components/sign_in_form.dart

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import 'package:flutter/material.dart';
class SignInForm extends StatefulWidget {
const SignInForm({super.key});
@override
State<StatefulWidget> createState() => _SignInFormState();
}
class _SignInFormState extends State<SignInForm> {
final _formKey = GlobalKey<FormState>();
static const dialogName = "Sign In";
@override
Widget build(BuildContext context) => AlertDialog(
title: const Text(dialogName),
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content: SizedBox(
width: 420,
height: 140,
child: Form(
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key: _formKey,
child: Center(
child: Column(children: [
TextFormField(
autofocus: true,
decoration: const InputDecoration(
hintText: "Enter your username or email",
icon: Icon(Icons.account_circle),
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label: Text("Username"),
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),
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cursorWidth: 1,
cursorHeight: 18,
cursorRadius: const Radius.circular(10),
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),
TextFormField(
obscureText: true,
decoration: const InputDecoration(
hintText: "Enter your password",
icon: Icon(Icons.password),
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label: Text("Password")
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),
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cursorWidth: 1,
cursorHeight: 18,
cursorRadius: const Radius.circular(10),
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),
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])))),
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actions: <Widget>[
TextButton(
onPressed: () => Navigator.pop(context, 'Cancel'),
child: const Text('Cancel'),
),
TextButton(
onPressed: () {
// Validate returns true if the form is valid, or false otherwise.
if (_formKey.currentState!.validate()) {
// If the form is valid, display a snackbar. In the real world,
// you'd often call a server or save the information in a database.
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(content: Text(_formKey.toString())),
);
}
},
child: const Text('OK'),
),
],
);
}