Fix strange flipping of fade active state when undoing things.
git-svn-id: svn://localhost/ardour2/branches/3.0@6018 d708f5d6-7413-0410-9779-e7cbd77b26cf
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@@ -587,7 +587,7 @@ AudioRegion::state (bool full)
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child->add_child_nocopy (_fade_in->get_state ());
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}
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child->add_property (X_("active"), _fade_in_disabled ? X_("no") : X_("yes"));
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child->add_property (X_("active"), fade_in_active () ? X_("yes") : X_("no"));
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child = node.add_child (X_("FadeOut"));
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@@ -597,7 +597,7 @@ AudioRegion::state (bool full)
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child->add_child_nocopy (_fade_out->get_state ());
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}
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child->add_property (X_("active"), _fade_out_disabled ? X_("no") : X_("yes"));
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child->add_property (X_("active"), fade_out_active () ? X_("yes") : X_("no"));
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}
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child = node.add_child ("Envelope");
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@@ -715,7 +715,7 @@ AudioRegion::set_live_state (const XMLNode& node, int version, Change& what_chan
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if (string_is_affirmative (prop->value())) {
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set_fade_in_active (true);
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} else {
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set_fade_in_active (true);
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set_fade_in_active (false);
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}
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}
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