push2: apply concept in 0af0e3a8e8 to push2 code (unused follow action icon)
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@@ -940,7 +940,7 @@ FollowActionIcon::render (ArdourCanvas::Rect const & area, Cairo::RefPtr<Cairo::
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context->fill ();
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break;
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case FollowAction::JumpTrigger:
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if (trigger->follow_action0().targets.count() == 1 ) { //jump to a specific row
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if (trigger->follow_action0().targets.count() == 1 ) { //Jump to a specific row; just draw the letter of the row we are jumping to
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int cue_idx = -1;
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for (int i = 0; i < default_triggers_per_box; i++) {
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if (trigger->follow_action0().targets.test(i)) {
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@@ -960,16 +960,6 @@ FollowActionIcon::render (ArdourCanvas::Rect const & area, Cairo::RefPtr<Cairo::
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* does ::restore()
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*/
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context->begin_new_path ();
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} else if (false) { // 'ANY' jump
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for (int i = 0; i < 6; i++) {
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Cairo::Matrix m = context->get_matrix ();
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context->translate (size / 2, size / 2);
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context->rotate (i * M_PI / 3);
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context->move_to (0, 0);
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context->line_to (0, (size / 2) - 4 * scale);
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context->stroke ();
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context->set_matrix (m);
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}
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} else { // 'OTHER' jump
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context->set_line_width (1.5 * scale);
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Gtkmm2ext::set_source_rgba (context, HSV (_fill_color).lighter (0.25).color ()); // needs to be brighter to maintain balance
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