fix auditioning of regions with offset - fixes #6131
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@@ -514,7 +514,7 @@ Auditioner::play_audition (framecnt_t nframes)
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if(!_seeking) {
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/* process audio */
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this_nframes = min (nframes, length - current_frame);
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this_nframes = min (nframes, length - current_frame + _import_position);
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if ((ret = roll (this_nframes, current_frame, current_frame + nframes, false, need_butler)) != 0) {
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silence (nframes);
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@@ -538,7 +538,7 @@ Auditioner::play_audition (framecnt_t nframes)
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AuditionProgress(current_frame - _import_position, length); /* emit */
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}
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if (current_frame >= length) {
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if (current_frame >= length + _import_position) {
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_session.cancel_audition ();
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return 0;
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} else {
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