fix auditioning of regions with offset - fixes #6131

This commit is contained in:
Robin Gareus
2015-01-13 18:36:10 +01:00
parent 5ef868e767
commit 12d4375211

View File

@@ -514,7 +514,7 @@ Auditioner::play_audition (framecnt_t nframes)
if(!_seeking) {
/* process audio */
this_nframes = min (nframes, length - current_frame);
this_nframes = min (nframes, length - current_frame + _import_position);
if ((ret = roll (this_nframes, current_frame, current_frame + nframes, false, need_butler)) != 0) {
silence (nframes);
@@ -538,7 +538,7 @@ Auditioner::play_audition (framecnt_t nframes)
AuditionProgress(current_frame - _import_position, length); /* emit */
}
if (current_frame >= length) {
if (current_frame >= length + _import_position) {
_session.cancel_audition ();
return 0;
} else {