do not disconnect from history changed signal when resetting a region in a cue editor

The history is cleared separately, we can remain connected to the signal. Nothing will happen to it that
we don't control, since we own the UndoHistory object
This commit is contained in:
Paul Davis
2025-09-10 15:09:07 -06:00
parent 7a5dec92c7
commit 1426573707

View File

@@ -1464,7 +1464,6 @@ CueEditor::unset (bool trigger_too)
end_local_tempo_map ();
}
_history.clear ();
history_connection.disconnect();
_update_connection.disconnect();
object_connections.drop_connections ();
rec_blink_connection.disconnect ();