remove unused variable
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@@ -1255,8 +1255,6 @@ Trigger::when_stopped_during_run (BufferSet& bufs, pframes_t dest_offset)
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} else {
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State old_state = _state;
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if ((launch_style() != Repeat) && (launch_style() != Gate) && (_loop_cnt == _follow_count)) {
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/* have played the specified number of times, we're done */
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