redesign PBD::LocaleGuard to work correctly (i.e. not break translations)

This commit is contained in:
Paul Davis
2016-07-14 11:35:55 -04:00
parent 543e230f79
commit 58657edfb3
2 changed files with 63 additions and 44 deletions

View File

@@ -29,54 +29,72 @@
using namespace PBD;
/* The initial C++ locale is "C" regardless of the user's preferred locale.
* The C locale from setlocale() matches the user's preferred locale
/* Neither C nor C++ pick up a user's preferred locale choice without the
* application actively taking steps to make this happen.
*
* For C: setlocale (LC_ALL, "");
* For C++ (assuming that the C version was called):
* std::locale::global (std::locale (setlocale (LC_ALL, 0)));
*
* The application needs to make these calls, probably in main().
*
* Setting the C++ locale will change the C locale, but not the other way 'round.
* and some plugin may change either behind our back.
*/
LocaleGuard::LocaleGuard ()
: old_c (0)
: old_c_locale (0)
{
char* actual = setlocale (LC_NUMERIC, NULL);
if (strcmp ("C", actual)) {
DEBUG_TRACE (DEBUG::Locale, string_compose ("LG: change locale from '%1' to 'C'\n", actual));
/* purpose of LocaleGuard is to make sure we're using "C" for
the numeric locale during its lifetime, so make it so.
*/
old_c = strdup (actual);
/* this changes both C++ and C locale */
std::locale::global (std::locale (std::locale::classic(), "C", std::locale::numeric));
}
if (old_cpp != std::locale::classic ()) {
PBD::error << "LocaleGuard: initial C++ locale is not 'C'. Expect non-portable session files.\n";
DEBUG_TRACE (DEBUG::Locale, "LG: initial C++ locale is not 'C'. Expect non-portable session files.\n");
/* A LocaleGuard object ensures that the
* LC_NUMERIC/std::locale::numeric aspect of the C and C++ locales are
* set to "C" during its lifetime, so that printf/iostreams use a
* portable format for numeric output (i.e. 1234.5 is always 1234.5 and
* not sometimes 1234,5, as it would be in fr or de locales)
*/
char const * const current_c_locale = setlocale (LC_NUMERIC, 0);
if (strcmp ("C", current_c_locale) != 0) {
old_c_locale = strdup (current_c_locale);
/* set the C++ global/default locale to whatever we are using
* now, but with "C" numeric handling.
*
* this also sets the C locale, so no call to setlocale() is required.
*/
std::locale::global (std::locale (old_cpp_locale, "C", std::locale::numeric));
pre_cpp_locale = std::locale();
DEBUG_TRACE (DEBUG::Locale, string_compose ("LG: change locale from '%1' => %2\n", old_cpp_locale.name(), pre_cpp_locale.name()));
}
}
LocaleGuard::~LocaleGuard ()
{
char* actual = setlocale (LC_NUMERIC, NULL);
std::locale current;
char const * current_c_locale = setlocale (LC_NUMERIC, 0);
std::locale current_cpp_locale;
if (current != old_cpp) {
/* the C++ locale should always be "C", that's the default
* at application start, and ardour never changes it to
* anything but "C".
*
* if it's not: some plugin meddled with it.
*/
if (old_cpp != std::locale::classic ()) {
PBD::error << "LocaleGuard: someone (a plugin) changed the C++ locale, expect non-portable session files.\n";
DEBUG_TRACE (DEBUG::Locale, "LG: someone (a plugin) changed the C++ locale, expect non-portable session files.\n");
}
std::locale::global (old_cpp);
DEBUG_TRACE (DEBUG::Locale, string_compose ("LG: restore C++ locale: '%1'\n", old_cpp.name ()));
if (current_cpp_locale != pre_cpp_locale) {
PBD::error << string_compose ("LocaleGuard: someone (a plugin) changed the C++ locale from\n\t%1\nto\n\t%2\n, expect non-portable session files. Decimal OK ? %2",
old_cpp_locale.name(), current_cpp_locale.name(),
(std::use_facet<std::numpunct<char> >(std::locale()).decimal_point() == '.'))
<< endmsg;
DEBUG_TRACE (DEBUG::Locale, string_compose ("LG: someone (a plugin) changed the C++ locale (Decimal OK ? '%1'); expect non-portable session files.\n",
(std::use_facet<std::numpunct<char> >(std::locale()).decimal_point() == '.')));
/* this resets C & C++ locales */
std::locale::global (old_cpp_locale);
DEBUG_TRACE (DEBUG::Locale, string_compose ("LG: restore C & C++ locale: '%1'\n", std::locale().name()));
} else if (old_c_locale && (strcmp (current_c_locale, old_c_locale) != 0)) {
/* reset only the C locale */
setlocale (LC_NUMERIC, old_c_locale);
DEBUG_TRACE (DEBUG::Locale, string_compose ("LG: restore C locale from %1 to\n'%2'\n(C++ is '%3')\n", current_c_locale, old_c_locale, std::locale().name()));
}
if (old_c && strcmp (old_c, actual)) {
setlocale (LC_NUMERIC, old_c);
DEBUG_TRACE (DEBUG::Locale, string_compose ("LG: restore C locale: '%1'\n", old_c));
}
free (old_c);
free (const_cast<char*> (old_c_locale));
}

View File

@@ -26,15 +26,16 @@
namespace PBD {
struct LIBPBD_API LocaleGuard {
public:
LocaleGuard ();
~LocaleGuard ();
struct LIBPBD_API LocaleGuard {
public:
LocaleGuard ();
~LocaleGuard ();
private:
std::locale old_cpp;
char* old_c;
};
private:
std::locale old_cpp_locale;
std::locale pre_cpp_locale;
char const * old_c_locale;
};
}
#endif /* __pbd_locale_guard__ */