add ffwd and rewind, and use frmm_left and frm_right for marker prev/next. Remap punch in and punch out.

git-svn-id: svn://localhost/ardour2/trunk@1701 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
John Anderson
2007-04-11 16:26:39 +00:00
parent 82a664687c
commit 5dbc46cad3
5 changed files with 82 additions and 74 deletions

View File

@@ -621,13 +621,6 @@ void Mackie::BcfSurface::init_controls()
controls_by_name["option"] = control;
group->add( *control );
group = groups["modifiers"];
control = new Button ( 72, 1, "control", *group );
buttons[0x48] = control;
controls.push_back( control );
controls_by_name["control"] = control;
group->add( *control );
group = groups["modifiers"];
control = new Button ( 73, 1, "cmd_alt", *group );
buttons[0x49] = control;
@@ -663,13 +656,6 @@ void Mackie::BcfSurface::init_controls()
controls_by_name["snapshot"] = control;
group->add( *control );
group = groups["automation"];
control = new Button ( 78, 1, "touch", *group );
buttons[0x4e] = control;
controls.push_back( control );
controls_by_name["touch"] = control;
group->add( *control );
group = groups["functions"];
control = new Button ( 79, 1, "redo", *group );
buttons[0x4f] = control;
@@ -706,15 +692,15 @@ void Mackie::BcfSurface::init_controls()
group->add( *control );
group = groups["transport"];
control = new Button ( 84, 1, "frm_left", *group );
buttons[0x54] = control;
control = new Button ( 91, 1, "frm_left", *group );
buttons[0x5b] = control;
controls.push_back( control );
controls_by_name["frm_left"] = control;
group->add( *control );
group = groups["transport"];
control = new Button ( 85, 1, "frm_right", *group );
buttons[0x55] = control;
control = new Button ( 92, 1, "frm_right", *group );
buttons[0x5c] = control;
controls.push_back( control );
controls_by_name["frm_right"] = control;
group->add( *control );
@@ -727,15 +713,15 @@ void Mackie::BcfSurface::init_controls()
group->add( *control );
group = groups["transport"];
control = new Button ( 44, 1, "punch_in", *group );
buttons[0x2c] = control;
control = new Button ( 72, 1, "punch_in", *group );
buttons[0x48] = control;
controls.push_back( control );
controls_by_name["punch_in"] = control;
group->add( *control );
group = groups["transport"];
control = new Button ( 43, 1, "punch_out", *group );
buttons[0x2b] = control;
control = new Button ( 78, 1, "punch_out", *group );
buttons[0x4e] = control;
controls.push_back( control );
controls_by_name["punch_out"] = control;
group->add( *control );
@@ -755,15 +741,15 @@ void Mackie::BcfSurface::init_controls()
group->add( *control );
group = groups["transport"];
control = new Button ( 91, 1, "rewind", *group );
buttons[0x5b] = control;
control = new Button ( 44, 1, "rewind", *group );
buttons[0x2c] = control;
controls.push_back( control );
controls_by_name["rewind"] = control;
group->add( *control );
group = groups["transport"];
control = new Button ( 92, 1, "ffwd", *group );
buttons[0x5c] = control;
control = new Button ( 43, 1, "ffwd", *group );
buttons[0x2b] = control;
controls.push_back( control );
controls_by_name["ffwd"] = control;
group->add( *control );
@@ -1204,14 +1190,6 @@ void Mackie::BcfSurface::handle_button( MackieButtonHandler & mbh, ButtonState b
}
break;
case 0x48: // control
switch ( bs ) {
case press: ls = mbh.control_press( button ); break;
case release: ls = mbh.control_release( button ); break;
case neither: break;
}
break;
case 0x49: // cmd_alt
switch ( bs ) {
case press: ls = mbh.cmd_alt_press( button ); break;
@@ -1252,14 +1230,6 @@ void Mackie::BcfSurface::handle_button( MackieButtonHandler & mbh, ButtonState b
}
break;
case 0x4e: // touch
switch ( bs ) {
case press: ls = mbh.touch_press( button ); break;
case release: ls = mbh.touch_release( button ); break;
case neither: break;
}
break;
case 0x4f: // redo
switch ( bs ) {
case press: ls = mbh.redo_press( button ); break;
@@ -1300,7 +1270,7 @@ void Mackie::BcfSurface::handle_button( MackieButtonHandler & mbh, ButtonState b
}
break;
case 0x54: // frm_left
case 0x5b: // frm_left
switch ( bs ) {
case press: ls = mbh.frm_left_press( button ); break;
case release: ls = mbh.frm_left_release( button ); break;
@@ -1308,7 +1278,7 @@ void Mackie::BcfSurface::handle_button( MackieButtonHandler & mbh, ButtonState b
}
break;
case 0x55: // frm_right
case 0x5c: // frm_right
switch ( bs ) {
case press: ls = mbh.frm_right_press( button ); break;
case release: ls = mbh.frm_right_release( button ); break;
@@ -1324,7 +1294,7 @@ void Mackie::BcfSurface::handle_button( MackieButtonHandler & mbh, ButtonState b
}
break;
case 0x2c: // punch_in
case 0x48: // punch_in
switch ( bs ) {
case press: ls = mbh.punch_in_press( button ); break;
case release: ls = mbh.punch_in_release( button ); break;
@@ -1332,7 +1302,7 @@ void Mackie::BcfSurface::handle_button( MackieButtonHandler & mbh, ButtonState b
}
break;
case 0x2b: // punch_out
case 0x4e: // punch_out
switch ( bs ) {
case press: ls = mbh.punch_out_press( button ); break;
case release: ls = mbh.punch_out_release( button ); break;
@@ -1356,7 +1326,7 @@ void Mackie::BcfSurface::handle_button( MackieButtonHandler & mbh, ButtonState b
}
break;
case 0x5b: // rewind
case 0x2c: // rewind
switch ( bs ) {
case press: ls = mbh.rewind_press( button ); break;
case release: ls = mbh.rewind_release( button ); break;
@@ -1364,7 +1334,7 @@ void Mackie::BcfSurface::handle_button( MackieButtonHandler & mbh, ButtonState b
}
break;
case 0x5c: // ffwd
case 0x2b: // ffwd
switch ( bs ) {
case press: ls = mbh.ffwd_press( button ); break;
case release: ls = mbh.ffwd_release( button ); break;

View File

@@ -1038,7 +1038,7 @@ void MackieControlProtocol::poll_automation()
// Transport Buttons
/////////////////////////////////////
LedState MackieControlProtocol::rewind_press( Button & button )
LedState MackieControlProtocol::frm_left_press( Button & button )
{
// can use first_mark_before/after as well
Location * loc = session->locations()->first_location_before (
@@ -1048,12 +1048,12 @@ LedState MackieControlProtocol::rewind_press( Button & button )
return on;
}
LedState MackieControlProtocol::rewind_release( Button & button )
LedState MackieControlProtocol::frm_left_release( Button & button )
{
return off;
}
LedState MackieControlProtocol::ffwd_press( Button & button )
LedState MackieControlProtocol::frm_right_press( Button & button )
{
// can use first_mark_before/after as well
Location * loc = session->locations()->first_location_after (
@@ -1063,7 +1063,7 @@ LedState MackieControlProtocol::ffwd_press( Button & button )
return on;
}
LedState MackieControlProtocol::ffwd_release( Button & button )
LedState MackieControlProtocol::frm_right_release( Button & button )
{
return off;
}
@@ -1112,6 +1112,36 @@ LedState MackieControlProtocol::record_release( Button & button )
return off;
}
LedState MackieControlProtocol::rewind_press( Button & button )
{
session->request_transport_speed( -2.0 );
return on;
}
LedState MackieControlProtocol::rewind_release( Button & button )
{
if ( _transport_previously_rolling )
session->request_transport_speed( 1.0 );
else
session->request_stop();
return off;
}
LedState MackieControlProtocol::ffwd_press( Button & button )
{
session->request_transport_speed( 2.0 );
return on;
}
LedState MackieControlProtocol::ffwd_release( Button & button )
{
if ( _transport_previously_rolling )
session->request_transport_speed( 1.0 );
else
session->request_stop();
return off;
}
///////////////////////////////////////////
// Session signals
///////////////////////////////////////////
@@ -1198,6 +1228,8 @@ void MackieControlProtocol::notify_transport_state_changed()
update_global_button( "stop", !session->transport_rolling() );
update_global_button( "loop", session->get_play_loop() );
_transport_previously_rolling = session->transport_rolling();
// rec is special because it's tristate
Button * rec = reinterpret_cast<Button*>( surface().controls_by_name["record"] );
mcu_port().write( builder.build_led( *rec, record_release( *rec ) ) );

View File

@@ -124,11 +124,11 @@ class MackieControlProtocol
void update_global_button( const std::string & name, Mackie::LedState );
// transport button handler methods from MackieButtonHandler
virtual Mackie::LedState rewind_press( Mackie::Button & );
virtual Mackie::LedState rewind_release( Mackie::Button & );
virtual Mackie::LedState frm_left_press( Mackie::Button & );
virtual Mackie::LedState frm_left_release( Mackie::Button & );
virtual Mackie::LedState ffwd_press( Mackie::Button & );
virtual Mackie::LedState ffwd_release( Mackie::Button & );
virtual Mackie::LedState frm_right_press( Mackie::Button & );
virtual Mackie::LedState frm_right_release( Mackie::Button & );
virtual Mackie::LedState stop_press( Mackie::Button & );
virtual Mackie::LedState stop_release( Mackie::Button & );
@@ -154,7 +154,13 @@ class MackieControlProtocol
virtual Mackie::LedState end_press( Mackie::Button & );
virtual Mackie::LedState end_release( Mackie::Button & );
// bank switching button handler methods from MackieButtonHandler
virtual Mackie::LedState rewind_press( Mackie::Button & button );
virtual Mackie::LedState rewind_release( Mackie::Button & button );
virtual Mackie::LedState ffwd_press( Mackie::Button & button );
virtual Mackie::LedState ffwd_release( Mackie::Button & button );
// bank switching button handler methods from MackieButtonHandler
virtual Mackie::LedState left_press( Mackie::Button & );
virtual Mackie::LedState left_release( Mackie::Button & );
@@ -302,6 +308,8 @@ class MackieControlProtocol
bool _polling;
struct pollfd * pfd;
int nfds;
bool _transport_previously_rolling;
};
#endif // ardour_mackie_control_protocol_h

View File

@@ -50,29 +50,27 @@ button,1,,F16,1,0,0x45
# turn on/off all solos
button,1,,global_solo,1,0,0x27
button,1,modifiers,option,1,0,0x47
button,1,modifiers,control,1,0,0x48
button,1,modifiers,cmd_alt,1,0,0x49
button,1,automation,on,1,1,0x4a
button,1,automation,rec_ready,1,1,0x4b
button,1,functions,undo,1,1,0x4c
button,1,automation,snapshot,1,1,0x4d
button,1,automation,touch,1,1,0x4e
button,1,functions,redo,1,1,0x4f
button,1,functions,marker,1,1,0x50
button,1,functions,enter,1,1,0x51
button,1,functions,cancel,1,0,0x52
button,1,functions,mixer,1,0,0x53
button,1,transport,frm_left,1,1,0x54
button,1,transport,frm_right,1,1,0x55
button,1,transport,loop,1,1,0x46
button,1,transport,punch_in,1,1,0x2c
button,1,transport,punch_out,1,1,0x2b
button,1,transport,home,1,1,0x2a
button,1,transport,end,1,1,0x29
# transport buttons
button,1,transport,"rewind",1,1,0x5b
button,1,transport,"ffwd",1,1,0x5c
button,1,transport,frm_left,1,1,0x5b
button,1,transport,frm_right,1,1,0x5c
button,1,transport,loop,1,1,0x46
button,1,transport,punch_in,1,1,0x48
button,1,transport,punch_out,1,1,0x4e
button,1,transport,home,1,1,0x2a
button,1,transport,end,1,1,0x29
button,1,transport,"rewind",1,1,0x2c
button,1,transport,"ffwd",1,1,0x2b
button,1,transport,"stop",1,1,0x5d
button,1,transport,"play",1,1,0x5e
button,1,transport,"record",1,1,0x1f
1 type count group name switch led id
50 button 1 modifiers automation cmd_alt on 1 0 1 0x49 0x4a
51 button 1 automation on rec_ready 1 1 0x4a 0x4b
52 button 1 automation functions rec_ready undo 1 1 0x4b 0x4c
button 1 functions undo 1 1 0x4c
53 button 1 automation snapshot 1 1 0x4d
54 button 1 automation functions touch redo 1 1 0x4e 0x4f
55 button 1 functions redo marker 1 1 0x4f 0x50
56 button 1 functions marker enter 1 1 0x50 0x51
57 button 1 functions enter cancel 1 1 0 0x51 0x52
button 1 functions cancel 1 0 0x52
58 button 1 functions mixer 1 0 0x53
59 button # transport buttons
60 button 1 transport frm_right frm_left 1 1 0x55 0x5b
61 button 1 transport loop frm_right 1 1 0x46 0x5c
62 button 1 transport punch_in loop 1 1 0x2c 0x46
button 1 transport punch_out 1 1 0x2b
button 1 transport home 1 1 0x2a
button 1 transport end 1 1 0x29
# transport buttons
button 1 transport rewind 1 1 0x5b
button 1 transport ffwd 1 1 0x5c
button 1 transport stop 1 1 0x5d
63 button 1 transport play punch_in 1 1 0x5e 0x48
64 button 1 transport record punch_out 1 1 0x1f 0x4e
65 button 1 cursor transport cursor_up home 1 0 1 0x60 0x2a
66 button 1 cursor transport cursor_down end 1 0 1 0x61 0x29
67 button 1 transport rewind 1 1 0x2c
68 button 1 transport ffwd 1 1 0x2b
69 button 1 transport stop 1 1 0x5d
70 button 1 transport play 1 1 0x5e
71 button 1 transport record 1 1 0x1f
72 button 1 cursor cursor_up 1 0 0x60
73 button 1 cursor cursor_down 1 0 0x61
74 button 1 cursor cursor_left 1 0 0x62
75 button 1 cursor cursor_right 1 0 0x63
76 button 1 zoom 1 1 0x64

View File

@@ -158,7 +158,7 @@
</entry>
<entry>
loop
loop (shift2: punch in)
</entry>
</row>
@@ -176,7 +176,7 @@
</entry>
<entry>
click
click (shift2: punch out)
</entry>
</row>
@@ -190,11 +190,11 @@
</entry>
<entry>
punch in
rewind
</entry>
<entry>
punch out
ffwd
</entry>
</row>
@@ -210,11 +210,11 @@
<row>
<entry>
previous bank (shift 1 is previous route)
previous bank (shift 1: previous route)
</entry>
<entry>
next bank (shift 1 is next route)
next bank (shift 1: next route)
</entry>
</row>