cosmetic change - properly use lilv API
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@@ -1095,10 +1095,12 @@ LV2Plugin::do_save_preset(string name)
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lilv_state_free(state);
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std::string uri = Glib::filename_to_uri(Glib::build_filename(bundle, file_name));
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LilvNode *node = lilv_new_uri(_world.world, uri.c_str());
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lilv_world_load_bundle(_world.world, node);
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lilv_world_load_resource(_world.world, node);
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lilv_node_free(node);
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LilvNode *node_bundle = lilv_new_uri(_world.world, Glib::filename_to_uri(Glib::build_filename(bundle, "/")).c_str());
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LilvNode *node_preset = lilv_new_uri(_world.world, uri.c_str());
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lilv_world_load_bundle(_world.world, node_bundle);
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lilv_world_load_resource(_world.world, node_preset);
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lilv_node_free(node_bundle);
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lilv_node_free(node_preset);
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return uri;
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}
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