fix Canvas::LineSet implementation to support horizontal and vertical linesets
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@@ -24,6 +24,7 @@
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namespace ArdourCanvas {
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class WaveView;
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class Line;
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class LineSet;
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class Rectangle;
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class Polygon;
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class PolyLine;
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@@ -17,6 +17,11 @@
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef __CANVAS_LINESET_H__
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#define __CANVAS_LINESET_H__
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#include <vector>
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#include "canvas/visibility.h"
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#include "canvas/item.h"
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@@ -30,29 +35,33 @@ public:
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Horizontal
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};
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LineSet (Group *);
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LineSet (Group *, Orientation o = Vertical);
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void compute_bounding_box () const;
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void render (Rect const & area, Cairo::RefPtr<Cairo::Context>) const;
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bool covers (Duple const &) const;
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void set_height (Distance);
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void set_extent (Distance);
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Distance extent() const { return _extent; }
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void add (Coord, Distance, Color);
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void clear ();
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struct Line {
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Line (Coord y_, Distance width_, Color color_) : y (y_), width (width_), color (color_) {}
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Line (Coord p, Distance width_, Color color_) : pos (p), width (width_), color (color_) {}
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Coord y;
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Coord pos;
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Distance width;
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Color color;
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};
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private:
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std::list<Line> _lines;
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Distance _height;
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std::vector<Line> _lines;
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Distance _extent;
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Orientation _orientation;
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};
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}
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#endif /* __CANVAS_LINESET_H__ */
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@@ -23,42 +23,57 @@
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using namespace std;
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using namespace ArdourCanvas;
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/* XXX: hard-wired to horizontal only */
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class LineSorter {
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public:
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bool operator() (LineSet::Line& a, LineSet::Line& b) {
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return a.y < b.y;
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bool operator() (LineSet::Line const & a, LineSet::Line const & b) {
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return a.pos < b.pos;
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}
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};
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LineSet::LineSet (Group* parent)
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LineSet::LineSet (Group* parent, Orientation o)
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: Item (parent)
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, _height (0)
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, _extent (0)
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, _orientation (o)
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{
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}
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void
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LineSet::compute_bounding_box () const
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{
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if (_lines.empty ()) {
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_bounding_box = boost::optional<Rect> ();
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} else {
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_bounding_box = Rect (0, _lines.front().y - (_lines.front().width/2.0), COORD_MAX, min (_height, _lines.back().y - (_lines.back().width/2.0)));
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if (_orientation == Horizontal) {
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_bounding_box = Rect (0, /* x0 */
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_lines.front().pos - (_lines.front().width/2.0), /* y0 */
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_extent, /* x1 */
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_lines.back().pos - (_lines.back().width/2.0) /* y1 */
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);
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} else {
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_bounding_box = Rect (_lines.front().pos - _lines.front().width/2.0, /* x0 */
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0, /* y0 */
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_lines.back().pos + _lines.back().width/2.0, /* x1 */
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_extent /* y1 */
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);
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}
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}
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_bounding_box_dirty = false;
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}
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void
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LineSet::set_height (Distance height)
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LineSet::set_extent (Distance e)
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{
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begin_change ();
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_height = height;
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_extent = e;
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_bounding_box_dirty = true;
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end_change ();
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}
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@@ -67,19 +82,42 @@ LineSet::render (Rect const & area, Cairo::RefPtr<Cairo::Context> context) const
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{
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/* area is in window coordinates */
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for (list<Line>::const_iterator i = _lines.begin(); i != _lines.end(); ++i) {
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for (vector<Line>::const_iterator i = _lines.begin(); i != _lines.end(); ++i) {
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Rect self = item_to_window (Rect (0, i->y - (i->width/2.0), COORD_MAX, i->y + (i->width/2.0)));
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boost::optional<Rect> intersect = self.intersection (area);
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Rect self;
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if (_orientation == Horizontal) {
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self = item_to_window (Rect (0, i->pos - (i->width/2.0), _extent, i->pos + (i->width/2.0)));
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} else {
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self = item_to_window (Rect (i->pos - (i->width/2.0), 0, i->pos + (i->width/2.0), _extent));
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}
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boost::optional<Rect> isect = self.intersection (area);
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if (!intersect) {
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if (!isect) {
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continue;
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}
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Rect intersection (isect.get());
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set_source_rgba (context, i->color);
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context->set_line_width (i->width);
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context->move_to (intersect->x0, self.y0 + ((self.y1 - self.y0)/2.0));
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context->line_to (intersect->x1, self.y0 + ((self.y1 - self.y0)/2.0));
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/* Not 100% sure that the computation of the invariant
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* positions (y and x) below work correctly if the line width
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* is not 1.0, but visual inspection suggests it is OK.
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*/
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if (_orientation == Horizontal) {
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double y = self.y0 + ((self.y1 - self.y0)/2.0);
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context->move_to (intersection.x0, y);
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context->line_to (intersection.x1, y);
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} else {
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double x = self.x0 + ((self.x1 - self.x0)/2.0);
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context->move_to (x, intersection.y0);
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context->line_to (x, intersection.y1);
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}
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context->stroke ();
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}
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}
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@@ -90,7 +128,7 @@ LineSet::add (Coord y, Distance width, Color color)
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begin_change ();
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_lines.push_back (Line (y, width, color));
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_lines.sort (LineSorter ());
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sort (_lines.begin(), _lines.end(), LineSorter());
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_bounding_box_dirty = true;
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end_change ();
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@@ -108,5 +146,11 @@ LineSet::clear ()
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bool
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LineSet::covers (Duple const & /*point*/) const
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{
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/* lines are ordered by position along primary axis, so binary search
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* to find the place to start looking.
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*
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* XXX but not yet.
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*/
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return false;
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}
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