Add SearchPath class to libpbd

git-svn-id: svn://localhost/ardour2/trunk@1974 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
Tim Mayberry
2007-06-07 03:24:46 +00:00
parent 1e7ff46a81
commit 82b884b707
3 changed files with 328 additions and 0 deletions

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@@ -35,6 +35,7 @@ pathscanner.cc
pool.cc
pthread_utils.cc
receiver.cc
search_path.cc
shortpath.cc
stacktrace.cc
stateful.cc

173
libs/pbd/pbd/search_path.h Normal file
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/*
Copyright (C) 2007 Tim Mayberry
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef PBD_SEARCH_PATH_INCLUDED
#define PBD_SEARCH_PATH_INCLUDED
#include <string>
#include <vector>
#include <pbd/filesystem.h>
namespace PBD {
using std::string;
using std::vector;
/**
* @class The SearchPath class is a helper class for getting a
* vector of paths contained in a search path string where a
* "search path string" contains absolute directory paths
* separated by a colon(:) or a semi-colon(;) on windows.
*
* The SearchPath class does not test whether the paths exist
* or are directories. It is basically just a container.
*/
class SearchPath {
public:
typedef std::vector<sys::path>::iterator iterator;
typedef std::vector<sys::path>::const_iterator const_iterator;
public:
/**
* Create an empty SearchPath.
*/
SearchPath ();
/**
* Initialize SearchPath from a string each path may or may not
* exist.
*
* @param search_path A path string.
*/
SearchPath (const string& search_path);
/**
* Initialize SearchPath from a vector of paths that may or may
* not exist.
*
* @param path A path.
*/
SearchPath (const vector<sys::path>& paths);
/**
* The copy constructor does what you would expect and copies the
* vector of paths contained by the SearchPath.
*/
SearchPath (const SearchPath& search_path);
/**
* Indicate whether there are any directory paths in m_dirs.
*
* If SearchPath is initialized with an empty string as the
* result of for instance the contents of an unset environment
* variable.
*
* @return true if there are any paths in m_paths.
*/
operator void* () const { return (void*)!m_dirs.empty(); }
/**
* @return a read/write iterator that points to the first
* path in the SearchPath. Iteration is done in ordinary
* element order.
*/
iterator begin () { return m_dirs.begin(); }
/**
* @return A read-only (constant) iterator that points to the
* first path in the SearchPath.
*/
const_iterator begin () const { return m_dirs.begin(); }
/**
* @return A read/write iterator that points one past the last
* path in the SearchPath.
*/
iterator end () { return m_dirs.end(); }
/**
* @return A read-only (constant) iterator that points one past
* the last path in the SearchPath.
*/
const_iterator end () const { return m_dirs.end(); }
/**
* @return a search path string.
*
* The string that is returned contains the platform specific
* path separator. The verbosity and "explicitness" of this
* method is indicitive that I don't think it should be used
* that often.
*/
const string get_search_path_string () const;
/**
* Assignment of another SearchPath to this.
*/
SearchPath& operator= (const SearchPath& spath);
/**
* Add all the directories in path to this.
*/
SearchPath& operator+= (const SearchPath& spath);
/**
* Add another directory path to the search path.
*/
SearchPath& operator+= (const sys::path& directory_path);
/**
* Concatenate another SearchPath onto this.
*/
SearchPath& operator+ (const SearchPath& other);
/**
* Add another path to the search path.
*/
SearchPath& operator+ (const sys::path& directory_path);
/**
* Add a sub-directory to each path in the search path.
* @param subdir The directory name, it should not contain
* any path separating tokens.
*/
SearchPath& add_subdirectory_to_paths (const string& subdir);
/**
* Add a sub-directory to each path in the search path.
* @see add_subdirectory_to_paths
*/
SearchPath& operator/= (const string& subdir);
protected:
void add_directory (const sys::path& directory_path);
void add_directories (const vector<sys::path>& paths);
vector<sys::path> m_dirs;
};
} // namespace PBD
#endif

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libs/pbd/search_path.cc Normal file
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/*
Copyright (C) 2007 Tim Mayberry
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <pbd/tokenizer.h>
#include <pbd/search_path.h>
#include <pbd/error.h>
namespace {
#ifdef WIN32
const char * const path_delimiter = ";";
#else
const char * const path_delimiter = ":";
#endif
}
namespace PBD {
SearchPath::SearchPath ()
{
}
SearchPath::SearchPath (const string& path)
{
vector<sys::path> tmp;
if(!tokenize ( path, string(path_delimiter), std::back_inserter (tmp)))
{
// log warning(info perhaps?) that the path is empty
warning << "SearchPath contains no tokens" << endmsg;
}
add_directories (tmp);
}
SearchPath::SearchPath (const vector<sys::path>& paths)
{
add_directories (paths);
}
SearchPath::SearchPath (const SearchPath& other)
: m_dirs(other.m_dirs)
{
}
void
SearchPath::add_directory (const sys::path& directory_path)
{
// test for existance and warn etc?
m_dirs.push_back(directory_path);
}
void
SearchPath::add_directories (const vector<sys::path>& paths)
{
for(vector<sys::path>::const_iterator i = paths.begin(); i != paths.end(); ++i) {
add_directory (*i);
}
}
const string
SearchPath::get_search_path_string () const
{
string path;
for (vector<sys::path>::const_iterator i = m_dirs.begin(); i != m_dirs.end(); ++i) {
path += (*i).to_string();
path += path_delimiter;
}
path = path.substr (0, path.length() - 1); // drop final separator
return path;
}
SearchPath&
SearchPath::operator= (const SearchPath& path)
{
m_dirs = path.m_dirs;
return *this;
}
SearchPath&
SearchPath::operator+= (const SearchPath& spath)
{
m_dirs.insert(m_dirs.end(), spath.m_dirs.begin(), spath.m_dirs.end());
return *this;
}
SearchPath&
SearchPath::operator+= (const sys::path& directory_path)
{
add_directory (directory_path);
return *this;
}
SearchPath&
SearchPath::operator+ (const sys::path& directory_path)
{
add_directory (directory_path);
return *this;
}
SearchPath&
SearchPath::operator+ (const SearchPath& spath)
{
// concatenate paths into new SearchPath
m_dirs.insert(m_dirs.end(), spath.m_dirs.begin(), spath.m_dirs.end());
return *this;
}
SearchPath&
SearchPath::add_subdirectory_to_paths (const string& subdir)
{
vector<sys::path> tmp;
string directory_path;
for (vector<sys::path>::iterator i = m_dirs.begin(); i != m_dirs.end(); ++i)
{
// should these new paths just be added to the end of
// the search path rather than replace?
*i /= subdir;
}
return *this;
}
SearchPath&
SearchPath::operator/= (const string& subdir)
{
return add_subdirectory_to_paths (subdir);
}
} // namespace PBD