fix rec-arm circles in triggerboxen
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@@ -321,7 +321,7 @@ TriggerEntry::draw_launch_icon (Cairo::RefPtr<Cairo::Context> context, float sz,
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switch (tref.box()->record_enabled()) {
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case Enabled:
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context->arc (margin + (size * 0.75), margin + (size * 0.75), (size * 0.75), 0., 360.0 * (M_PI/180.0));
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context->arc (margin + (size * 0.5), margin + (size * 0.5), (size * 0.5), 0., 360.0 * (M_PI/180.0));
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if (trigger()->armed()) {
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solid = rec_blink_on;
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} else {
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@@ -330,7 +330,7 @@ TriggerEntry::draw_launch_icon (Cairo::RefPtr<Cairo::Context> context, float sz,
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break;
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case Recording:
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context->arc (margin + (size * 0.75), margin + (size * 0.75), (size * 0.75), 0., 360.0 * (M_PI/180.0));
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context->arc (margin + (size * 0.5), margin + (size * 0.5), (size * 0.5), 0., 360.0 * (M_PI/180.0));
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if (trigger()->armed()) {
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solid = true;
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} else {
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