Call Plugin::load_preset() from LuaProc::load_preset()

So that the plugin knows that a preset has been loaded, and can send the
signal accordingly.
This commit is contained in:
Julien "_FrnchFrgg_" RIVAUD
2016-07-26 18:34:11 +02:00
parent c2f5abc91e
commit 9079a6002c

View File

@@ -1218,7 +1218,7 @@ LuaProc::load_preset (PresetRecord r)
set_parameter (atoi (index->value().c_str()), atof (value->value().c_str ()));
}
}
return true;
return Plugin::load_preset(r);
}
return false;
}