Call Plugin::load_preset() from LuaProc::load_preset()
So that the plugin knows that a preset has been loaded, and can send the signal accordingly.
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@@ -1218,7 +1218,7 @@ LuaProc::load_preset (PresetRecord r)
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set_parameter (atoi (index->value().c_str()), atof (value->value().c_str ()));
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}
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}
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return true;
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return Plugin::load_preset(r);
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}
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return false;
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}
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