Fix compilation with VST=1
git-svn-id: svn://localhost/ardour2/trunk@1834 d708f5d6-7413-0410-9779-e7cbd77b26cf
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@@ -71,7 +71,7 @@ class VSTPlugin : public ARDOUR::Plugin
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void activate ();
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void deactivate ();
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void set_block_size (nframes_t nframes);
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int connect_and_run (vector<Sample*>& bufs, uint32_t maxbuf, int32_t& in, int32_t& out, nframes_t nframes, nframes_t offset);
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int connect_and_run (BufferSet&, uint32_t& in, uint32_t& out, nframes_t nframes, nframes_t offset);
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void store_state (ARDOUR::PluginState&);
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void restore_state (ARDOUR::PluginState&);
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string describe_parameter (uint32_t);
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@@ -44,6 +44,7 @@
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#include <ardour/session.h>
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#include <ardour/audioengine.h>
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#include <ardour/vst_plugin.h>
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#include <ardour/buffer_set.h>
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#include <pbd/stl_delete.h>
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@@ -365,19 +366,21 @@ VSTPlugin::automatable () const
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}
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int
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VSTPlugin::connect_and_run (vector<Sample*>& bufs, uint32_t maxbuf, int32_t& in_index, int32_t& out_index, nframes_t nframes, nframes_t offset)
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VSTPlugin::connect_and_run (BufferSet& bufs, uint32_t& in_index, uint32_t& out_index, nframes_t nframes, nframes_t offset)
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{
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float *ins[_plugin->numInputs];
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float *outs[_plugin->numOutputs];
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int32_t i;
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const uint32_t nbufs = bufs.count().n_audio();
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for (i = 0; i < (int32_t) _plugin->numInputs; ++i) {
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ins[i] = bufs[min((uint32_t) in_index,maxbuf - 1)] + offset;
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ins[i] = bufs.get_audio(min((uint32_t) in_index, nbufs - 1)).data() + offset;
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in_index++;
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}
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for (i = 0; i < (int32_t) _plugin->numOutputs; ++i) {
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outs[i] = bufs[min((uint32_t) out_index,maxbuf - 1)] + offset;
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outs[i] = bufs.get_audio(min((uint32_t) out_index, nbufs - 1)).data() + offset;
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/* unbelievably, several VST plugins still rely on Cubase
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behaviour and do not silence the buffer in processReplacing
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@@ -498,3 +501,15 @@ VSTPluginInfo::load (Session& session)
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return PluginPtr ((Plugin*) 0);
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}
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}
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void
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VSTPlugin::store_state (ARDOUR::PluginState& s)
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{
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}
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void
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VSTPlugin::restore_state (ARDOUR::PluginState& s)
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{
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}
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