triggerbox: NOOP: whitespace cleanup
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@@ -217,7 +217,7 @@ Trigger::request_trigger_delete (Trigger* t)
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}
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void
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Trigger::get_ui_state (Trigger::UIState &state) const
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Trigger::get_ui_state (Trigger::UIState &state) const
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{
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/* this is used for operations like d&d when we want to query the current state */
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/* you can't return ui_state here because that struct is used to queue properties that are being input *to* the trigger */
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@@ -258,7 +258,7 @@ Trigger::set_ui_state (Trigger::UIState &state)
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set_segment_tempo(state.tempo);
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}
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}
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void
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Trigger::update_properties ()
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{
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