use button joiner to link play range/roll for "always play range" option. coloring and details of drawing still to be finalized

git-svn-id: svn://localhost/ardour2/branches/3.0@11437 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
Paul Davis
2012-02-03 04:18:30 +00:00
parent 76aa8cd85d
commit ac268b1224
4 changed files with 58 additions and 39 deletions

View File

@@ -154,6 +154,8 @@ ARDOUR_UI::ARDOUR_UI (int *argcp, char **argvp[])
, play_selection_controllable (new TransportControllable ("transport play selection", *this, TransportControllable::PlaySelection))
, rec_controllable (new TransportControllable ("transport rec-enable", *this, TransportControllable::RecordEnable))
, transport_joiner (play_selection_button, roll_button)
, auto_return_button (ArdourButton::led_default_elements)
, auto_play_button (ArdourButton::led_default_elements)
, auto_input_button (ArdourButton::led_default_elements)
@@ -236,7 +238,6 @@ ARDOUR_UI::ARDOUR_UI (int *argcp, char **argvp[])
auto_loop_button.set_name ("transport button");
play_selection_button.set_name ("transport button");
rec_button.set_name ("transport recenable button");
join_play_range_button.set_name ("transport button");
midi_panic_button.set_name ("transport button");
goto_start_button.set_tweaks (ArdourButton::ShowClick);

View File

@@ -67,6 +67,7 @@
#include "ardour_dialog.h"
#include "ardour_button.h"
#include "button_joiner.h"
#include "editing.h"
#include "ui_config.h"
#include "window_proxy.h"
@@ -422,7 +423,8 @@ class ARDOUR_UI : public Gtkmm2ext::UI, public ARDOUR::SessionHandlePtr
ArdourButton auto_loop_button;
ArdourButton play_selection_button;
ArdourButton rec_button;
ArdourButton join_play_range_button;
ButtonJoiner transport_joiner;
void toggle_external_sync ();
void toggle_time_master ();

View File

@@ -129,12 +129,13 @@ ARDOUR_UI::setup_tooltips ()
set_tip (stop_button, _("Stop playback"));
set_tip (rec_button, _("Toggle record"));
set_tip (play_selection_button, _("Play range/selection"));
set_tip (join_play_range_button, _("Always play range/selection"));
set_tip (goto_start_button, _("Go to start of session"));
set_tip (goto_end_button, _("Go to end of session"));
set_tip (auto_loop_button, _("Play loop range"));
set_tip (midi_panic_button, _("MIDI Panic\nSend note off and reset controller messages on all MIDI channels"));
set_tip (transport_joiner, _("Always Play Range Selection (if any)"));
set_tip (auto_return_button, _("Return to last playback start when stopped"));
set_tip (auto_play_button, _("Start playback after any locate"));
set_tip (auto_input_button, _("Be sensible about input monitoring"));
@@ -270,7 +271,6 @@ ARDOUR_UI::setup_transport ()
play_selection_button.set_image (get_icon (X_("transport_range")));
rec_button.set_image (get_icon (X_("transport_record")));
auto_loop_button.set_image (get_icon (X_("transport_loop")));
join_play_range_button.set_image (get_icon (X_("tool_object_range")));
midi_panic_button.set_image (get_icon (X_("midi_panic")));
/* the icon for this has an odd aspect ratio, so fatten up the button */
@@ -294,8 +294,9 @@ ARDOUR_UI::setup_transport ()
midi_panic_button.set_related_action (act);
act = ActionManager::get_action (X_("Transport"), X_("ToggleExternalSync"));
sync_button.set_related_action (act);
act = ActionManager::get_action (X_("Transport"), X_("AlwaysPlayRange"));
join_play_range_button.set_related_action (act);
transport_joiner.set_related_action (act);
/* clocks, etc. */
@@ -328,49 +329,63 @@ ARDOUR_UI::setup_transport ()
alert_box.pack_start (auditioning_alert_button, true, false);
alert_box.pack_start (feedback_alert_button, true, false);
/* all transport buttons should be the same size vertically and
* horizontally
*/
Glib::RefPtr<SizeGroup> transport_button_size_group = SizeGroup::create (SIZE_GROUP_BOTH);
transport_button_size_group->add_widget (goto_start_button);
transport_button_size_group->add_widget (goto_end_button);
transport_button_size_group->add_widget (auto_loop_button);
transport_button_size_group->add_widget (rec_button);
transport_button_size_group->add_widget (play_selection_button);
transport_button_size_group->add_widget (roll_button);
HBox* tbox1 = manage (new HBox);
HBox* tbox2 = manage (new HBox);
HBox* tbox3 = manage (new HBox);
HBox* tbox = manage (new HBox);
VBox* vbox1 = manage (new VBox);
VBox* vbox2 = manage (new VBox);
VBox* vbox3 = manage (new VBox);
Alignment* a1 = manage (new Alignment);
Alignment* a2 = manage (new Alignment);
Alignment* a3 = manage (new Alignment);
tbox1->set_spacing (2);
tbox2->set_spacing (2);
tbox3->set_spacing (2);
tbox->set_spacing (2);
tbox->pack_start (midi_panic_button, false, false);
tbox->pack_start (goto_start_button, false, false);
tbox->pack_start (goto_end_button, false, false);
tbox1->pack_start (midi_panic_button, false, false);
tbox1->pack_start (goto_start_button, false, false);
tbox1->pack_start (goto_end_button, false, false);
tbox1->pack_start (auto_loop_button, false, false);
Glib::RefPtr<SizeGroup> transport_button_size_group1 = SizeGroup::create (SIZE_GROUP_HORIZONTAL);
transport_button_size_group1->add_widget (goto_start_button);
transport_button_size_group1->add_widget (goto_end_button);
transport_button_size_group1->add_widget (auto_loop_button);
transport_button_size_group1->add_widget (rec_button);
play_selection_button.set_rounded_corner_mask (0x1); /* upper left only */
roll_button.set_rounded_corner_mask (0x2); /* upper right only */
if (Profile->get_sae()) {
tbox->pack_start (auto_loop_button);
tbox->pack_start (roll_button);
transport_button_size_group1->add_widget (play_selection_button);
transport_button_size_group1->add_widget (roll_button);
tbox2->pack_start (transport_joiner, false, false);
} else {
tbox3->pack_start (stop_button, false, false);
tbox3->pack_start (rec_button, false, false, 6);
tbox->pack_start (auto_loop_button, false, false);
vbox1->pack_start (*tbox1, false, false);
vbox2->pack_start (*tbox2, false, false);
vbox3->pack_start (*tbox3, false, false);
Frame* jpframe = manage (new Frame);
HBox* jpbox = manage (new HBox);
a1->add (*vbox1);
a1->set (0.5, 1.0, 0.0, 0.0);
a2->add (*vbox2);
a2->set (0.5, 1.0, 0.0, 0.0);
a3->add (*vbox3);
a3->set (0.5, 1.0, 0.0, 0.0);
jpframe->add (*jpbox);
jpframe->set_shadow_type (SHADOW_NONE);
jpbox->pack_start (play_selection_button, false, false);
jpbox->pack_start (join_play_range_button, false, false);
jpbox->pack_start (roll_button, false, false);
tbox->pack_start (*jpframe, false, false);
Glib::RefPtr<SizeGroup> transport_button_size_group2 = SizeGroup::create (SIZE_GROUP_HORIZONTAL);
transport_button_size_group2->add_widget (play_selection_button);
transport_button_size_group2->add_widget (join_play_range_button);
transport_button_size_group2->add_widget (roll_button);
}
tbox->pack_start (stop_button, false, false);
tbox->pack_start (rec_button, false, false, 6);
tbox->pack_start (*a1, false, false);
tbox->pack_start (*a2, false, false);
tbox->pack_start (*a3, false, false);
HBox* clock_box = manage (new HBox);

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@@ -54,6 +54,7 @@ gtk2_ardour_sources = [
'automation_time_axis.cc',
'axis_view.cc',
'bundle_manager.cc',
'button_joiner.cc',
'canvas-flag.cc',
'canvas-hit.cc',
'canvas-note-event.cc',