mackie: make marker button work as Mackie intends it (as a modifier for rewind/ffwd)

This commit is contained in:
Paul Davis
2016-01-31 11:01:41 -05:00
parent 2b56dc17e3
commit af1028bd90
3 changed files with 32 additions and 9 deletions

View File

@@ -91,6 +91,7 @@ const int MackieControlProtocol::MODIFIER_SHIFT = 0x4;
const int MackieControlProtocol::MODIFIER_CMDALT = 0x8;
const int MackieControlProtocol::MODIFIER_ZOOM = 0x10;
const int MackieControlProtocol::MODIFIER_SCRUB = 0x20;
const int MackieControlProtocol::MODIFIER_MARKER = 0x40;
const int MackieControlProtocol::MAIN_MODIFIER_MASK = (MackieControlProtocol::MODIFIER_OPTION|
MackieControlProtocol::MODIFIER_CONTROL|
MackieControlProtocol::MODIFIER_SHIFT|
@@ -123,6 +124,7 @@ MackieControlProtocol::MackieControlProtocol (Session& session)
, _initialized (false)
, configuration_state (0)
, state_version (0)
, marker_modifier_consumed_by_button (false)
{
DEBUG_TRACE (DEBUG::MackieControl, "MackieControlProtocol::MackieControlProtocol\n");
@@ -1514,6 +1516,10 @@ MackieControlProtocol::handle_button_event (Surface& surface, Button& button, Bu
return;
}
if ((button_id != Button::Marker) && (modifier_state() & MODIFIER_MARKER)) {
marker_modifier_consumed_by_button = true;
}
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("Handling %1 for button %2 (%3)\n", (bs == press ? "press" : "release"), button.id(),
Button::id_to_name (button.bid())));

View File

@@ -100,6 +100,8 @@ class MackieControlProtocol
static const int MODIFIER_CMDALT;
static const int MODIFIER_ZOOM;
static const int MODIFIER_SCRUB;
static const int MODIFIER_MARKER;
static const int MODIFIER_NUDGE;
static const int MAIN_MODIFIER_MASK;
enum ViewMode {
@@ -360,6 +362,7 @@ class MackieControlProtocol
XMLNode* configuration_state;
int state_version;
int _last_bank[9];
bool marker_modifier_consumed_by_button;
boost::shared_ptr<ArdourSurface::Mackie::Surface> _master_surface;

View File

@@ -414,13 +414,29 @@ MackieControlProtocol::timecode_beats_release (Button &)
LedState
MackieControlProtocol::marker_press (Button &)
{
_modifier_state |= MODIFIER_MARKER;
marker_modifier_consumed_by_button = false;
return on;
}
LedState
MackieControlProtocol::marker_release (Button &)
{
if (marker_modifier_consumed_by_button) {
/* marker was used a modifier for some other button(s), so do
nothing
*/
return off;
}
string markername;
_modifier_state &= ~MODIFIER_MARKER;
/* Don't add another mark if one exists within 1/100th of a second of
* the current position and we're not rolling.
*/
framepos_t where = session->audible_frame();
if (session->transport_stopped() && session->locations()->mark_at (where, session->frame_rate() / 100.0)) {
@@ -430,12 +446,6 @@ MackieControlProtocol::marker_press (Button &)
session->locations()->next_available_name (markername,"marker");
add_marker (markername);
return on;
}
LedState
MackieControlProtocol::marker_release (Button &)
{
return off;
}
@@ -494,7 +504,9 @@ MackieControlProtocol::record_release (Button &)
LedState
MackieControlProtocol::rewind_press (Button &)
{
if (main_modifier_state() == MODIFIER_CONTROL) {
if (modifier_state() & MODIFIER_MARKER) {
prev_marker ();
} else if (main_modifier_state() == MODIFIER_SHIFT) {
goto_start ();
} else {
rewind ();
@@ -511,7 +523,9 @@ MackieControlProtocol::rewind_release (Button &)
LedState
MackieControlProtocol::ffwd_press (Button &)
{
if (main_modifier_state() == MODIFIER_CONTROL) {
if (modifier_state() & MODIFIER_MARKER) {
next_marker ();
} else if (main_modifier_state() == MODIFIER_SHIFT) {
goto_end();
} else {
ffwd ();