update lua script file management:

* clean up Script discovery API
* add "Snippet" script type
* expose user-script dir
* add temporary error-debug information
This commit is contained in:
Robin Gareus
2016-03-23 23:42:38 +01:00
parent a8943538ea
commit b7754af246
2 changed files with 81 additions and 27 deletions

View File

@@ -23,6 +23,7 @@
#include <boost/shared_ptr.hpp>
#include <glibmm/threads.h>
#include "pbd/signals.h"
#include "ardour/libardour_visibility.h"
namespace ARDOUR {
@@ -36,6 +37,7 @@ class LIBARDOUR_API LuaScriptInfo {
Session,
EditorHook,
EditorAction,
Snippet,
};
static std::string type2str (const ScriptType t);
@@ -98,18 +100,19 @@ public:
~LuaScripting ();
LuaScriptList &scripts (LuaScriptInfo::ScriptType);
void refresh (bool run_scan = false);
PBD::Signal0<void> scripts_changed;
void refresh ();
static LuaScriptInfoPtr script_info (const std::string &script ) { return scan_script ("", script); }
static LuaScriptInfoPtr script_info (const std::string &script);
static bool try_compile (const std::string&, const LuaScriptParamList&);
static std::string get_factory_bytecode (const std::string&);
static std::string user_script_dir ();
private:
static LuaScripting* _instance; // singleton
LuaScripting ();
void scan ();
void check_scan ();
static LuaScriptInfoPtr scan_script (const std::string &, const std::string & sc = "");
static void lua_print (std::string s);
@@ -117,6 +120,7 @@ private:
LuaScriptList *_sl_session;
LuaScriptList *_sl_hook;
LuaScriptList *_sl_action;
LuaScriptList *_sl_snippet;
LuaScriptList _empty_script_info;
Glib::Threads::Mutex _lock;

View File

@@ -17,11 +17,14 @@
*
*/
#include <cstring>
#include <glibmm.h>
#include "pbd/error.h"
#include "pbd/file_utils.h"
#include "pbd/compose.h"
#include "ardour/directory_names.h"
#include "ardour/filesystem_paths.h"
#include "ardour/luascripting.h"
#include "ardour/lua_script_params.h"
#include "ardour/search_paths.h"
@@ -51,6 +54,7 @@ LuaScripting::LuaScripting ()
, _sl_session (0)
, _sl_hook (0)
, _sl_action (0)
, _sl_snippet (0)
{
;
}
@@ -63,35 +67,32 @@ LuaScripting::~LuaScripting ()
delete _sl_session;
delete _sl_hook;
delete _sl_action;
delete _sl_snippet;
}
}
void
LuaScripting::check_scan ()
{
if (!_sl_dsp || !_sl_session || !_sl_hook || !_sl_action) {
scan ();
}
}
void
LuaScripting::refresh ()
LuaScripting::refresh (bool run_scan)
{
Glib::Threads::Mutex::Lock lm (_lock, Glib::Threads::TRY_LOCK);
if (!lm.locked()) {
return;
}
Glib::Threads::Mutex::Lock lm (_lock);
delete _sl_dsp;
delete _sl_session;
delete _sl_hook;
delete _sl_action;
delete _sl_snippet;
_sl_dsp = 0;
_sl_session = 0;
_sl_hook = 0;
_sl_action = 0;
_sl_snippet = 0;
if (run_scan) {
lm.release ();
scan ();
}
}
struct ScriptSorter {
@@ -100,14 +101,15 @@ struct ScriptSorter {
}
};
LuaScriptInfoPtr
LuaScripting::script_info (const std::string &script) {
return scan_script ("", script);
}
void
LuaScripting::scan ()
{
Glib::Threads::Mutex::Lock lm (_lock, Glib::Threads::TRY_LOCK);
if (!lm.locked()) {
return;
}
Glib::Threads::Mutex::Lock lm (_lock);
#define CLEAR_OR_NEW(LIST) \
if (LIST) { LIST->clear (); } else { LIST = new LuaScriptList (); }
@@ -116,6 +118,7 @@ LuaScripting::scan ()
CLEAR_OR_NEW (_sl_session)
CLEAR_OR_NEW (_sl_hook)
CLEAR_OR_NEW (_sl_action)
CLEAR_OR_NEW (_sl_snippet)
#undef CLEAR_OR_NEW
@@ -141,6 +144,9 @@ LuaScripting::scan ()
case LuaScriptInfo::EditorAction:
_sl_action->push_back(lsi);
break;
case LuaScriptInfo::Snippet:
_sl_snippet->push_back(lsi);
break;
default:
break;
}
@@ -150,7 +156,9 @@ LuaScripting::scan ()
std::sort (_sl_session->begin(), _sl_session->end(), ScriptSorter());
std::sort (_sl_hook->begin(), _sl_hook->end(), ScriptSorter());
std::sort (_sl_action->begin(), _sl_action->end(), ScriptSorter());
std::sort (_sl_snippet->begin(), _sl_snippet->end(), ScriptSorter());
scripts_changed (); /* EMIT SIGNAL */
}
void
@@ -192,17 +200,29 @@ LuaScripting::scan_script (const std::string &fn, const std::string &sc)
err = lua.do_file (fn);
}
if (err) {
#ifndef NDEBUG
cerr << "failed to load lua script\n";
#endif
return LuaScriptInfoPtr();
}
} catch (...) { // luabridge::LuaException
#ifndef NDEBUG
cerr << "failed to parse lua script\n";
#endif
return LuaScriptInfoPtr();
}
luabridge::LuaRef nfo = luabridge::getGlobal (L, "ardourluainfo");
if (nfo.type() != LUA_TTABLE) {
#ifndef NDEBUG
cerr << "failed to get ardour{} table from script\n";
#endif
return LuaScriptInfoPtr();
}
if (nfo["name"].type() != LUA_TSTRING || nfo["type"].type() != LUA_TSTRING) {
#ifndef NDEBUG
cerr << "script-type or script-name is not a string\n";
#endif
return LuaScriptInfoPtr();
}
@@ -210,6 +230,9 @@ LuaScripting::scan_script (const std::string &fn, const std::string &sc)
LuaScriptInfo::ScriptType type = LuaScriptInfo::str2type (nfo["type"].cast<std::string>());
if (name.empty() || type == LuaScriptInfo::Invalid) {
#ifndef NDEBUG
cerr << "invalid script-type or missing script name\n";
#endif
return LuaScriptInfoPtr();
}
@@ -232,7 +255,10 @@ LuaScripting::scan_script (const std::string &fn, const std::string &sc)
LuaScriptList &
LuaScripting::scripts (LuaScriptInfo::ScriptType type) {
check_scan();
if (!_sl_dsp || !_sl_session || !_sl_hook || !_sl_action || !_sl_snippet) {
scan ();
}
switch (type) {
case LuaScriptInfo::DSP:
@@ -247,10 +273,13 @@ LuaScripting::scripts (LuaScriptInfo::ScriptType type) {
case LuaScriptInfo::EditorAction:
return *_sl_action;
break;
case LuaScriptInfo::Snippet:
return *_sl_snippet;
break;
default:
return _empty_script_info;
break;
}
return _empty_script_info; // make some compilers happy
}
@@ -261,6 +290,7 @@ LuaScriptInfo::type2str (const ScriptType t) {
case LuaScriptInfo::Session: return "Session";
case LuaScriptInfo::EditorHook: return "EditorHook";
case LuaScriptInfo::EditorAction: return "EditorAction";
case LuaScriptInfo::Snippet: return "Snippet";
default: return "Invalid";
}
}
@@ -272,6 +302,7 @@ LuaScriptInfo::str2type (const std::string& str) {
if (!strcasecmp (type, "Session")) {return LuaScriptInfo::Session;}
if (!strcasecmp (type, "EditorHook")) {return LuaScriptInfo::EditorHook;}
if (!strcasecmp (type, "EditorAction")) {return LuaScriptInfo::EditorAction;}
if (!strcasecmp (type, "Snippet")) {return LuaScriptInfo::Snippet;}
return LuaScriptInfo::Invalid;
}
@@ -365,15 +396,18 @@ LuaScripting::try_compile (const std::string& script, const LuaScriptParamList&
return false;
}
LuaState l;
l.Print.connect (&LuaScripting::lua_print);
lua_State* L = l.getState();
l.do_command (""
" function checkfactory (b, a)"
" assert(type(b) == 'string', 'ByteCode must be string')"
" load(b)()"
" load(b)()" // assigns f
" assert(type(f) == 'string', 'Assigned ByteCode must be string')"
" local factory = load(f)"
" assert(type(factory) == 'function', 'Factory is a not a function')"
" local env = _ENV; env.f = nil env.debug = nil os.exit = nil"
" load (string.dump(f, true), nil, nil, env)(a)"
" load (string.dump(factory, true), nil, nil, env)(a)"
" end"
);
@@ -381,9 +415,17 @@ LuaScripting::try_compile (const std::string& script, const LuaScriptParamList&
luabridge::LuaRef lua_test = luabridge::getGlobal (L, "checkfactory");
l.do_command ("checkfactory = nil"); // hide it.
l.do_command ("collectgarbage()");
lua_test (bytecode);
luabridge::LuaRef tbl_arg (luabridge::newTable(L));
LuaScriptParams::params_to_ref (&tbl_arg, args);
lua_test (bytecode, tbl_arg);
return true; // OK
} catch (luabridge::LuaException const& e) { }
} catch (luabridge::LuaException const& e) {
#ifndef NDEBUG
cerr << e.what() << "\n";
#endif
lua_print (e.what());
}
return false;
}
@@ -416,3 +458,11 @@ LuaScripting::get_factory_bytecode (const std::string& script)
} catch (luabridge::LuaException const& e) { }
return "";
}
std::string
LuaScripting::user_script_dir ()
{
std::string dir = Glib::build_filename (user_config_directory(), lua_dir_name);
g_mkdir_with_parents (dir.c_str(), 0744);
return dir;
}