Correctly mark Lollipops for Percussive events as hits
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@@ -216,6 +216,9 @@ MidiGhostRegion::GhostEvent::GhostEvent (NoteBase* e, ArdourCanvas::Container* g
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, is_hit (false)
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{
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velocity_while_editing = event->note()->velocity();
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if (dynamic_cast<Hit*>(e)) {
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is_hit = true;
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}
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}
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MidiGhostRegion::GhostEvent::GhostEvent (NoteBase* e, ArdourCanvas::Container* g)
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