fix drawing of a canvas LineSet object

This commit is contained in:
Paul Davis
2013-10-24 17:13:22 -04:00
parent 9d2e4fbec6
commit c21ed2b877

View File

@@ -45,11 +45,9 @@ LineSet::compute_bounding_box () const
{
if (_lines.empty ()) {
_bounding_box = boost::optional<Rect> ();
_bounding_box_dirty = false;
return;
} else {
_bounding_box = Rect (0, _lines.front().y - (_lines.front().width/2.0), COORD_MAX, min (_height, _lines.back().y - (_lines.back().width/2.0)));
}
_bounding_box = Rect (0, _lines.front().y, COORD_MAX, min (_height, _lines.back().y));
_bounding_box_dirty = false;
}
@@ -71,23 +69,18 @@ LineSet::render (Rect const & area, Cairo::RefPtr<Cairo::Context> context) const
for (list<Line>::const_iterator i = _lines.begin(); i != _lines.end(); ++i) {
Duple self = item_to_window (Duple (area.x0, i->y));
if (self.y > area.y1) {
/* line is past the ymax for the render rect, nothing
to draw
*/
break;
} else if (self.y > area.y0) {
/* line is between ymin and ymax for the render rect,
draw something.
*/
set_source_rgba (context, i->color);
context->set_line_width (i->width);
context->move_to (area.x0, self.y);
context->line_to (area.x1, self.y);
context->stroke ();
Rect self = item_to_window (Rect (0, i->y - (i->width/2.0), COORD_MAX, i->y + (i->width/2.0)));
boost::optional<Rect> intersect = self.intersection (area);
if (!intersect) {
continue;
}
set_source_rgba (context, i->color);
context->set_line_width (i->width);
context->move_to (intersect->x0, self.y0 + ((self.y1 - self.y0)/2.0));
context->line_to (intersect->x1, self.y0 + ((self.y1 - self.y0)/2.0));
context->stroke ();
}
}