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@@ -50,6 +50,7 @@
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#include "ardour/region_factory.h"
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#include "ardour/session.h"
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#include "ardour/session_playlists.h"
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#include "ardour/sndfile_helpers.h"
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#include "ardour/source_factory.h"
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#include "ardour/track.h"
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#include "ardour/types.h"
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@@ -1079,8 +1080,7 @@ AudioDiskstream::_do_refill_with_alloc (bool partial_fill)
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Sample* mix_buf = new Sample[1048576];
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float* gain_buf = new float[1048576];
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int ret = _do_refill (mix_buf, gain_buf, (partial_fill ?
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(_session.butler()->audio_diskstream_playback_buffer_size() / 4.0) : 0));
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int ret = _do_refill (mix_buf, gain_buf, (partial_fill ? disk_read_chunk_frames : 0));
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delete [] mix_buf;
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delete [] gain_buf;
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@@ -1111,6 +1111,14 @@ AudioDiskstream::_do_refill (Sample* mixdown_buffer, float* gain_buffer, framecn
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boost::shared_ptr<ChannelList> c = channels.reader();
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framecnt_t ts;
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/* do not read from disk while session is marked as Loading, to avoid
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useless redundant I/O.
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*/
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if (_session.state_of_the_state() & Session::Loading) {
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return 0;
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}
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if (c->empty()) {
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return 0;
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}
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@@ -1130,12 +1138,17 @@ AudioDiskstream::_do_refill (Sample* mixdown_buffer, float* gain_buffer, framecn
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return 0;
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}
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if (fill_level && (fill_level < total_space)) {
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cerr << name() << " adjust total space of " << total_space << " to leave " << fill_level << " to still refill\n";
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if (fill_level < 0) {
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PBD::stacktrace (cerr, 20);
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if (fill_level) {
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if (fill_level < total_space) {
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cerr << name() << " adjust total space of " << total_space << " to leave " << fill_level << " to still refill\n";
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if (fill_level < 0) {
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PBD::stacktrace (cerr, 20);
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}
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total_space -= fill_level;
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} else {
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/* we can't do anything with it */
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fill_level = 0;
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}
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total_space -= fill_level;
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}
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/* if we're running close to normal speed and there isn't enough
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@@ -1228,33 +1241,29 @@ AudioDiskstream::_do_refill (Sample* mixdown_buffer, float* gain_buffer, framecn
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framepos_t file_frame_tmp = 0;
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/* this needs to be 32 bit for the power-of-two hack below to work.
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Clever, but poses ugly casting problems since the value is
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semantically a framecnt_t.
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/* total_space is in samples. We want to optimize read sizes in various sizes using bytes */
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const size_t bits_per_sample = sndfile_data_width (_session.config.get_native_file_data_format());
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size_t total_bytes = total_space * bits_per_sample / 8;
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/* chunk size range is 256kB to 4MB. Bigger is faster in terms of MB/sec, but bigger chunk size always takes longer
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*/
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size_t byte_size_for_read = max ((size_t) (256 * 1024), min ((size_t) (4 * 1048576), total_bytes));
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uint32_t chunk_size_for_read = (uint32_t) max ((framecnt_t) 65536, min ((framecnt_t) 1048576, total_space));
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/* find nearest (lower) multiple of 16384 */
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/* if not already a power of 2, go to next lower power of 2 */
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byte_size_for_read = (byte_size_for_read / 16384) * 16384;
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if ((chunk_size_for_read & (chunk_size_for_read - 1)) != 0) {
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/* now back to samples */
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/* move to the next largest power of two. Hack from stanford bithacks page. */
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chunk_size_for_read--;
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chunk_size_for_read |= chunk_size_for_read >> 1;
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chunk_size_for_read |= chunk_size_for_read >> 2;
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chunk_size_for_read |= chunk_size_for_read >> 4;
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chunk_size_for_read |= chunk_size_for_read >> 8;
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chunk_size_for_read |= chunk_size_for_read >> 16;
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chunk_size_for_read++;
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/* go back to previous power */
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chunk_size_for_read >>= 1;
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}
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framecnt_t samples_to_read = byte_size_for_read / (bits_per_sample / 8);
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//cerr << name() << " will read " << byte_size_for_read << " out of total bytes " << total_bytes << " in buffer of "
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// << c->front()->playback_buf->bufsize() * bits_per_sample / 8 << " bps = " << bits_per_sample << endl;
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cerr << name () << " read samples = " << samples_to_read << " out of total space " << total_space << " in buffer of " << c->front()->playback_buf->bufsize() << " samples\n";
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cerr << name() << " will read " << chunk_size_for_read << " out of total space " << total_space << " in buffer of " << c->front()->playback_buf->bufsize() << endl;
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uint64_t before = g_get_monotonic_time ();
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uint64_t elapsed;
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for (chan_n = 0, i = c->begin(); i != c->end(); ++i, ++chan_n) {
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@@ -1265,7 +1274,7 @@ AudioDiskstream::_do_refill (Sample* mixdown_buffer, float* gain_buffer, framecn
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chan->playback_buf->get_write_vector (&vector);
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if ((framecnt_t) vector.len[0] > chunk_size_for_read) {
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if ((framecnt_t) vector.len[0] > samples_to_read) {
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/* we're not going to fill the first chunk, so certainly do not bother with the
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other part. it won't be connected with the part we do fill, as in:
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@@ -1297,7 +1306,7 @@ AudioDiskstream::_do_refill (Sample* mixdown_buffer, float* gain_buffer, framecn
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len2 = vector.len[1];
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to_read = min (ts, len1);
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to_read = min (to_read, (framecnt_t) chunk_size_for_read);
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to_read = min (to_read, (framecnt_t) samples_to_read);
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assert (to_read >= 0);
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@@ -1317,7 +1326,7 @@ AudioDiskstream::_do_refill (Sample* mixdown_buffer, float* gain_buffer, framecn
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if (to_read) {
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/* we read all of vector.len[0], but it wasn't the
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entire chunk_size_for_read of data, so read some or
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entire samples_to_read of data, so read some or
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all of vector.len[1] as well.
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*/
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@@ -1335,10 +1344,15 @@ AudioDiskstream::_do_refill (Sample* mixdown_buffer, float* gain_buffer, framecn
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}
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elapsed = g_get_monotonic_time () - before;
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cerr << "\tbandwidth = " << (byte_size_for_read / 1048576.0) / (elapsed/1000000.0) << "MB/sec\n";
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file_frame = file_frame_tmp;
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assert (file_frame >= 0);
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ret = ((total_space - chunk_size_for_read) > disk_read_chunk_frames);
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ret = ((total_space - samples_to_read) > disk_read_chunk_frames);
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c->front()->playback_buf->get_write_vector (&vector);
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out:
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return ret;
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