05c3850ac197c6a7c5217b060dc596caabdf3c27
- update_range() solely looks after visibility. - update_note/hit() positions both x and y using code stolen from update_range() - add update_contents_height() for when we just change the GR height. - find_event() is now used rather than map::find() - use temp canvas items to avoid constructor overhead.
When building with MSVC make sure any backends / panners etc get copied to the correct target folder
Please see the Ardour web site at http://ardour.org/ for all documentation..
For information on building ardour:
http://ardour.org/development.html
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