1114a05f1fcf6ca3dbddd3de467578ff701e2d40
This is tricky to explain, so rather than explain what was wrong, I'll describe how it works now. Whenever a ScopedTempoMapOwner::in() call occurs, we check the current thread-local tempo map ptr. If it is not owned by us (and we have a local tempo map that we want to use), set it so that it is. We continue to fetch() the global tempo map ptr back into the thread-local ptr when the local scope depth drops to zero.
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