17d782829e9321d5a1084851834356edd12a4bc3
This prevents a memory leak: The session is closed. The session-butler drops memory pool trash. The Engine keeps running. Once the AudioEngine is taken down (sample-rate switch, or at exit), the backend process-thread is terminated but there is no trash-can anymore. If there are unprocessed SessionEvents, this calls free_per_thread_pool() -> cp->parent()->add_to_trash (cp). "parent()" in this case the trash-can the butler emptied.
When building with MSVC make sure any backends / panners etc get copied to the correct target folder
Please see the Ardour web site at http://ardour.org/ for all documentation..
For information on building ardour:
http://ardour.org/development.html
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