Files
ardour/libs
Paul Davis 209e4bdcae many changes relating to session construction and audioengine interaction
every session member is now initialized using C++ constructor syntax

session construction reordered to clarify the split(s) between work
where the engine is not relevant and work where is it is. this
split is still not 100% obvious, but is enormously clearer than
previously.

if engine/backend are not running as session is created, and the SR
of the sample rate is known, attempt to force backend to that value.
2013-09-10 15:41:19 -04:00
..
2013-01-16 18:22:15 +00:00
2013-03-23 14:50:58 +01:00
2013-03-23 14:50:58 +01:00
2013-08-04 16:22:00 +02:00