Robin Gareus 2a7cf7455a Drag/Drop work-around midi note bleeding
During DnD, the region uses the 'old/current'                                                                                                                                                                                                
midi_stream_view()'s range and its position/height calculation.

Ideally DnD would decouple the midi_stream_view() for the
region(s) being dragged and set it to the target's range
(or in case of the drop-zone, FullRange).
but I don't see how this can be done without major rework.

For now, just prevent visual bleeding of events in case
the target-track is smaller.
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