455f07d0878723e3dd9edc22475d95566b8d568f
During initial session load it's possible that two threads call PBD::notify_event_loops_about_thread_creation() simultaneously (in particular the process threads). This can lead to an endless loop in stl_tree.h when assigning thread_buffer_requests[key] Now we only have WriteLocks.. unless some better solution comes up a Mutex will do.
When building with MSVC make sure any backends / panners etc get copied to the correct target folder
Please see the Ardour web site at http://ardour.org/ for all documentation..
For information on building ardour:
http://ardour.org/development.html
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