57321bef35ac9ca98927e2fbb95845122d85303d
Use gdk_pango_layout() for all text-size calculations. In Canvas::Text always use the same context (local image surface) for layouting (prior to this, local and window-context mix resulted in different sizes).
When building with MSVC make sure any backends / panners etc get copied to the correct target folder
Please see the Ardour web site at http://ardour.org/ for all documentation..
For information on building ardour:
http://ardour.org/development.html
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